/external/eigen/doc/snippets/ |
MatrixBase_col.cpp | 0 Matrix3d m = Matrix3d::Identity();
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MatrixBase_row.cpp | 0 Matrix3d m = Matrix3d::Identity();
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MatrixBase_inverse.cpp | 0 Matrix3d m = Matrix3d::Random();
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MatrixBase_prod.cpp | 0 Matrix3d m = Matrix3d::Random();
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PartialRedux_maxCoeff.cpp | 0 Matrix3d m = Matrix3d::Random();
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PartialRedux_minCoeff.cpp | 0 Matrix3d m = Matrix3d::Random();
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PartialRedux_norm.cpp | 0 Matrix3d m = Matrix3d::Random();
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PartialRedux_prod.cpp | 0 Matrix3d m = Matrix3d::Random();
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PartialRedux_squaredNorm.cpp | 0 Matrix3d m = Matrix3d::Random();
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PartialRedux_sum.cpp | 0 Matrix3d m = Matrix3d::Random();
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MatrixBase_isDiagonal.cpp | 0 Matrix3d m = 10000 * Matrix3d::Identity();
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MatrixBase_isIdentity.cpp | 0 Matrix3d m = Matrix3d::Identity();
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MatrixBase_isOnes.cpp | 0 Matrix3d m = Matrix3d::Ones();
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MatrixBase_isUnitary.cpp | 0 Matrix3d m = Matrix3d::Identity();
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/external/eigen/failtest/ |
block_nonconst_ctor_on_const_xpr_0.cpp | 11 void foo(CV_QUALIFIER Matrix3d &m){ 12 Block<Matrix3d,3,3> b(m,0,0);
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block_nonconst_ctor_on_const_xpr_1.cpp | 11 void foo(CV_QUALIFIER Matrix3d &m){ 12 Block<Matrix3d> b(m,0,0,3,3);
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block_nonconst_ctor_on_const_xpr_2.cpp | 11 void foo(CV_QUALIFIER Matrix3d &m){ 13 Block<Matrix3d,3,1> b(m,0);
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const_qualified_block_method_retval_0.cpp | 11 void foo(CV_QUALIFIER Matrix3d &m){ 12 Block<Matrix3d,3,3> b(m.block<3,3>(0,0));
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const_qualified_block_method_retval_1.cpp | 11 void foo(CV_QUALIFIER Matrix3d &m){ 12 Block<Matrix3d> b(m.block(0,0,3,3));
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const_qualified_diagonal_method_retval.cpp | 11 void foo(CV_QUALIFIER Matrix3d &m){ 12 Diagonal<Matrix3d> b(m.diagonal());
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const_qualified_transpose_method_retval.cpp | 11 void foo(CV_QUALIFIER Matrix3d &m){ 12 Transpose<Matrix3d> b(m.transpose());
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diagonal_nonconst_ctor_on_const_xpr.cpp | 11 void foo(CV_QUALIFIER Matrix3d &m){ 12 Diagonal<Matrix3d> d(m);
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selfadjointview_nonconst_ctor_on_const_xpr.cpp | 11 void foo(CV_QUALIFIER Matrix3d &m){ 12 SelfAdjointView<Matrix3d,Upper> t(m);
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transpose_nonconst_ctor_on_const_xpr.cpp | 11 void foo(CV_QUALIFIER Matrix3d &m){ 12 Transpose<Matrix3d> t(m);
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triangularview_nonconst_ctor_on_const_xpr.cpp | 11 void foo(CV_QUALIFIER Matrix3d &m){ 12 TriangularView<Matrix3d,Upper> t(m);
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