HomeSort by relevance Sort by last modified time
    Searched refs:MaxCallStackDepth (Results 1 - 4 of 4) sorted by null

  /external/swiftshader/src/OpenGL/compiler/
Compiler.h 62 unsigned int MaxCallStackDepth;
108 unsigned int maxCallStackDepth;
Compiler.cpp 70 MaxCallStackDepth = UINT_MAX;
75 maxCallStackDepth(UINT_MAX)
90 maxCallStackDepth = resources.MaxCallStackDepth;
227 else if(depth > maxCallStackDepth)
  /external/swiftshader/src/OpenGL/libGL/
Shader.cpp 177 resources.MaxCallStackDepth = 16;
  /external/swiftshader/src/OpenGL/libGLESv2/
Shader.cpp 184 resources.MaxCallStackDepth = 16;

Completed in 83 milliseconds