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Searched
refs:NORMAL_ARRAY
(Results
1 - 3
of
3
) sorted by null
/external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/DisplacementMap/OGLES2/
OGLES2DisplacementMap.cpp
27
#define
NORMAL_ARRAY
1
554
glEnableVertexAttribArray(
NORMAL_ARRAY
);
597
glDisableVertexAttribArray(
NORMAL_ARRAY
);
628
glVertexAttribPointer(
NORMAL_ARRAY
, 3, GL_FLOAT, GL_FALSE, pMesh->sNormals.nStride, pMesh->sNormals.pData);
/external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/ColourGrading/OGLES3/
OGLES3ColourGrading.cpp
56
const int
NORMAL_ARRAY
= 2;
836
glEnableVertexAttribArray(
NORMAL_ARRAY
);
841
glVertexAttribPointer(
NORMAL_ARRAY
, 3, GL_FLOAT, GL_FALSE, pMesh->sNormals.nStride, pMesh->sNormals.pData);
849
glDisableVertexAttribArray(
NORMAL_ARRAY
);
/external/swiftshader/third_party/PowerVR_SDK/Examples/Advanced/ChameleonMan/OGLES2/
OGLES2ChameleonMan.cpp
37
VERTEX_ARRAY,
NORMAL_ARRAY
, TANGENT_ARRAY, BINORMAL_ARRAY, TEXCOORD_ARRAY, BONEWEIGHT_ARRAY, BONEINDEX_ARRAY, eNumAttribs };
784
glVertexAttribPointer(
NORMAL_ARRAY
, 3, GL_FLOAT, GL_FALSE, Mesh.sNormals.nStride, Mesh.sNormals.pData);
Completed in 657 milliseconds