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Searched
refs:NUM_BOIDS
(Results
1 - 2
of
2
) sorted by null
/cts/tests/openglperf2/jni/reference/scene/flocking/
FlockingScene.h
30
static const int
NUM_BOIDS
= 100;
38
Boid* mBoids[
NUM_BOIDS
];
FlockingScene.cpp
33
for (int i = 0; i <
NUM_BOIDS
; i++) {
130
for (int i = 0; i <
NUM_BOIDS
; i++) {
153
for (int i = 0; i <
NUM_BOIDS
; i++) {
155
b->flock((const Boid**) &mBoids,
NUM_BOIDS
, i, LIMIT_X + MARGIN, LIMIT_Y + MARGIN);
Completed in 179 milliseconds