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  /cts/tests/openglperf2/jni/reference/scene/flocking/
FlockingScene.h 30 static const int NUM_BOIDS = 100;
38 Boid* mBoids[NUM_BOIDS];
FlockingScene.cpp 33 for (int i = 0; i < NUM_BOIDS; i++) {
130 for (int i = 0; i < NUM_BOIDS; i++) {
153 for (int i = 0; i < NUM_BOIDS; i++) {
155 b->flock((const Boid**) &mBoids, NUM_BOIDS, i, LIMIT_X + MARGIN, LIMIT_Y + MARGIN);

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