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Searched
refs:Norm
(Results
1 - 10
of
10
) sorted by null
/external/icu/icu4c/source/tools/gennorm2/
n2builder.h
36
struct
Norm
;
81
Norm
*allocNorm();
82
Norm
*getNorm(UChar32 c);
83
Norm
*createNorm(UChar32 c);
84
Norm
*checkNormForMapping(
Norm
*p, UChar32 c); // check for permitted overrides
86
const
Norm
&getNormRef(UChar32 c) const;
88
UBool combinesWithCCBetween(const
Norm
&
norm
, uint8_t lowCC, uint8_t highCC) const;
89
UChar32 combine(const
Norm
&norm, UChar32 trail) const
[
all
...]
n2builder.cpp
100
struct
Norm
{
179
normMem=utm_open("gennorm2 normalization structs", 10000, 0x110100, sizeof(
Norm
));
180
norms=allocNorm(); // unused
Norm
struct at index 0
214
Norm
*Normalizer2DataBuilder::allocNorm() {
215
Norm
*p=(
Norm
*)utm_alloc(normMem);
216
norms=(
Norm
*)utm_getStart(normMem); // in case it got reallocated
220
/* get an existing
Norm
unit */
221
Norm
*Normalizer2DataBuilder::getNorm(UChar32 c) {
229
const
Norm
&Normalizer2DataBuilder::getNormRef(UChar32 c) const
452
Norm &
norm
=
norm
s[value];
local
1060
const Norm &
norm
=
norm
s[i];
local
[
all
...]
/external/webrtc/webrtc/modules/audio_processing/beamformer/
covariance_matrix_generator.cc
28
// Calculates the Euclidean
norm
for a row vector.
29
float
Norm
(const ComplexMatrix<float>& x) {
35
result += std::
norm
(elems[i]);
83
interf_cov_vector.Scale(1.f /
Norm
(interf_cov_vector));
nonlinear_beamformer.cc
79
// The returned
norm
is clamped to be non-negative.
80
float
Norm
(const ComplexMatrix<float>& mat,
361
rxiws_[i] =
Norm
(target_cov_mats_[i], delay_sum_masks_[i]);
364
rpsiws_[i].push_back(
Norm
(*interf_cov_mats_[i][j], delay_sum_masks_[i]));
429
float rxim =
Norm
(target_cov_mats_[i], eig_m_);
467
float rpsim =
Norm
(interf_cov_mat, eig_m_);
/external/llvm/tools/dsymutil/
DebugMap.cpp
149
MappingNormalization<YamlDMO, dsymutil::DebugMapObject>
Norm
(io, DMO);
150
io.mapRequired("filename",
Norm
->Filename);
151
io.mapOptional("timestamp",
Norm
->Timestamp);
152
io.mapRequired("symbols",
Norm
->Entries);
/prebuilts/go/darwin-x86/src/cmd/cover/
profile.go
155
Norm
float64 // Count normalized to [0..1].
170
// boundary returns a Boundary, populating the
Norm
field with a normalized Count.
177
b.
Norm
= 0.8 // Profile is in"set" mode; we want a heat map. Use cov8 in the CSS.
179
b.
Norm
= math.Log(float64(count)) / divisor
html.go
114
n = int(math.Floor(b.
Norm
*9)) + 1
/prebuilts/go/linux-x86/src/cmd/cover/
profile.go
155
Norm
float64 // Count normalized to [0..1].
170
// boundary returns a Boundary, populating the
Norm
field with a normalized Count.
177
b.
Norm
= 0.8 // Profile is in"set" mode; we want a heat map. Use cov8 in the CSS.
179
b.
Norm
= math.Log(float64(count)) / divisor
html.go
114
n = int(math.Floor(b.
Norm
*9)) + 1
/external/opencv/cv/src/
cvoptflowlk.cpp
513
float
Norm
= (A1B2 + A2) * (A1B2 + A2) + (B1 + A1B2) * (B1 + A1B2);
515
if(
Norm
)
517
float IGradNorm = 8 /
Norm
;
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