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Searched
refs:PVRTMat4
(Results
1 - 10
of
10
) sorted by null
/external/swiftshader/third_party/PowerVR_SDK/Tools/
PVRTVector.h
24
struct
PVRTMat4
;
788
@brief Matrix multiplication for PVRTVec4 and
PVRTMat4
789
@param[in] rhs A
PVRTMat4
792
PVRTVec4 operator*(const
PVRTMat4
& rhs) const;
795
@brief Matrix multiplication and assignment for PVRTVec4 and
PVRTMat4
796
@param[in] rhs A
PVRTMat4
799
PVRTVec4& operator*=(const
PVRTMat4
& rhs);
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...]
PVRTVector.cpp
89
@Input rhs a
PVRTMat4
91
@Description matrix multiplication operator PVRTVec4 and
PVRTMat4
93
PVRTVec4 PVRTVec4::operator*(const
PVRTMat4
& rhs) const
105
@Input rhs a
PVRTMat4
107
@Description matrix multiplication and assignment operator for PVRTVec4 and
PVRTMat4
109
PVRTVec4& PVRTVec4::operator*=(const
PVRTMat4
& rhs)
126
@Input mat a
PVRTMat4
127
@Description constructor to form a PVRTMat3 from a
PVRTMat4
129
PVRTMat3::PVRTMat3(const
PVRTMat4
& mat)
150
PVRTMat4
out
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...]
PVRTPrint3D.h
146
void SetProjection(const
PVRTMat4
& mProj);
153
void SetModelView(const
PVRTMat4
& mModelView);
461
PVRTMat4
m_mProj;
462
PVRTMat4
m_mModelView;
PVRTModelPOD.h
458
PVRTMat4
GetRotationMatrix(
477
PVRTMat4
GetScalingMatrix(
515
PVRTMat4
GetTranslationMatrix(
542
PVRTMat4
GetWorldMatrixNoCache(
561
PVRTMat4
GetWorldMatrix(const SPODNode& node) const;
580
PVRTMat4
GetBoneWorldMatrix(
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...]
PVRTModelPOD.cpp
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...]
PVRTPrint3D.cpp
985
void CPVRTPrint3D::SetProjection(const
PVRTMat4
& mProj)
995
void CPVRTPrint3D::SetModelView(const
PVRTMat4
& mModelView)
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all
...]
/external/swiftshader/third_party/PowerVR_SDK/Examples/Advanced/ChameleonMan/OGLES2/
OGLES2ChameleonMan.cpp
608
PVRTMat4
mView, mProjection;
625
For this we use
PVRTMat4
::LookAtRH().
627
mView =
PVRTMat4
::LookAtRH(vFrom, vTo, vUp);
630
mProjection =
PVRTMat4
::PerspectiveFovRH(fFOV, (float)PVRShellGet(prefWidth)/(float)PVRShellGet(prefHeight), g_fCameraNear, g_fCameraFar,
PVRTMat4
::OGL, bRotate);
640
PVRTMat4
mViewProjection;
698
PVRTMat4
mWorld;
708
mWorld *=
PVRTMat4
::RotationY(m_fWallPos);
722
PVRTMat4
mWallWorld = m_Scene.GetWorldMatrix(m_Scene.pNode[eWall]);
723
mWorld = mWallWorld *
PVRTMat4
::RotationY(m_fWallPos) * mWallWorld.inverse() * mWorld
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...]
/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/
PVRTPrint3DAPI.cpp
252
PVRTMat4
mxOrtho =
PVRTMat4
::Ortho(0.0f, 0.0f, fW, -fH, -1.0f, 1.0f,
PVRTMat4
::OGL, m_bRotate);
255
PVRTMat4
mxTrans =
PVRTMat4
::Translation(-fH,fW,0.0f);
264
PVRTMat4
& mProj = (m_bUsingProjection ? m_mProj : mxOrtho);
265
PVRTMat4
mMVP = mProj * m_mModelView;
/external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/DisplacementMap/OGLES2/
OGLES2DisplacementMap.cpp
92
PVRTMat4
m_View, m_Projection;
441
m_View =
PVRTMat4
::LookAtRH(vFrom, vTo, vUp);
444
m_Projection =
PVRTMat4
::PerspectiveFovRH(fFOV, (float)PVRShellGet(prefWidth)/(float)PVRShellGet(prefHeight), g_fCameraNear, g_fCameraFar,
PVRTMat4
::OGL, bRotate);
562
PVRTMat4
mWorld;
566
PVRTMat4
mModelView, mMVP;
/external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/ColourGrading/OGLES3/
OGLES3ColourGrading.cpp
116
PVRTMat4
m_mViewProjection;
596
m_mViewProjection =
PVRTMat4
::PerspectiveFovRH(CAM_FOV, fAspect, CAM_NEAR, CAM_FAR,
PVRTMat4
::OGL, bRotate);
597
m_mViewProjection *=
PVRTMat4
::LookAtRH(PVRTVec3(0.f, 0.f, 150.f), PVRTVec3(0.f), PVRTVec3(0.f, 1.f, 0.f));
739
PVRTMat4
mModel =
PVRTMat4
::RotationY(ulTime * 0.0015f);
742
PVRTMat4
mMVP = m_mViewProjection * mModel;
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