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    Searched refs:PVRTint32 (Results 1 - 7 of 7) sorted by null

  /external/swiftshader/third_party/PowerVR_SDK/Tools/
PVRTModelPOD.h 137 PVRTint32 nIdxTarget; /*!< Index of the target object */
149 PVRTint32 nIdxTarget; /*!< Index of the target object */
193 PVRTint32 nIdx; /*!< Index into mesh, light or camera array, depending on which object list contains this Node */
195 PVRTint32 nIdxMaterial; /*!< Index of material used on this mesh */
197 PVRTint32 nIdxParent; /*!< Index into MeshInstance array; recursively apply ancestor's transforms after this instance's. */
231 PVRTint32 nIdxTexDiffuse; /*!< Idx into pTexture for the diffuse texture */
232 PVRTint32 nIdxTexAmbient; /*!< Idx into pTexture for the ambient texture */
233 PVRTint32 nIdxTexSpecularColour; /*!< Idx into pTexture for the specular colour texture */
234 PVRTint32 nIdxTexSpecularLevel; /*!< Idx into pTexture for the specular level texture */
235 PVRTint32 nIdxTexBump; /*!< Idx into pTexture for the bump map *
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PVRTPrint3D.h 317 @return PVRTint32
320 static PVRTint32 CharacterCompareFunc(const void* pA, const void* pB);
329 static PVRTint32 KerningCompareFunc(const void* pA, const void* pB);
380 PVRTint32 nX;
381 PVRTint32 nY;
382 PVRTint32 nW;
383 PVRTint32 nH;
390 PVRTint32 iOffset; /*!< Kerning offset (in pixels) */
PVRTDecompress.cpp 42 PVRTint32 red,green,blue,alpha;
132 Pixel128S hP = {(PVRTint32)P.red,(PVRTint32)P.green,(PVRTint32)P.blue,(PVRTint32)P.alpha};
133 Pixel128S hQ = {(PVRTint32)Q.red,(PVRTint32)Q.green,(PVRTint32)Q.blue,(PVRTint32)Q.alpha};
134 Pixel128S hR = {(PVRTint32)R.red,(PVRTint32)R.green,(PVRTint32)R.blue,(PVRTint32)R.alpha}
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PVRTTexture.h 30 const PVRTint32 PVRTEX_TOPMIPLEVEL = 0;
31 const PVRTint32 PVRTEX_ALLMIPLEVELS = -1; //This is a special number used simply to return a total of all MIP levels when dealing with data sizes.
703 PVRTuint32 PVRTGetTextureDataSize(PVRTextureHeaderV3 sTextureHeader, PVRTint32 iMipLevel=PVRTEX_ALLMIPLEVELS, bool bAllSurfaces = true, bool bAllFaces = true);
PVRTGlobal.h 153 typedef signed int PVRTint32;
182 PVRTSIZEASSERT(PVRTint32, 4);
PVRTPrint3D.cpp 71 @return PVRTint32
74 PVRTint32 CPVRTPrint3D::CharacterCompareFunc(const void* pA, const void* pB)
76 return (*(PVRTint32*)pA - *(PVRTint32*)pB);
83 @return PVRTint32
86 PVRTint32 CPVRTPrint3D::KerningCompareFunc(const void* pA, const void* pB)
183 uiDataSize = sizeof(PVRTint32) * m_uiNumCharacters;
185 m_pYOffsets = new PVRTint32[m_uiNumCharacters];
259 m_pYOffsets = new PVRTint32[m_uiNumCharacters];
865 PVRTint32 NextChar
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PVRTTexture.cpp 337 PVRTuint32 PVRTGetTextureDataSize(PVRTextureHeaderV3 sTextureHeader, PVRTint32 iMipLevel, bool bAllSurfaces, bool bAllFaces)
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