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    Searched refs:PointSprite (Results 1 - 22 of 22) sorted by null

  /external/mesa3d/src/mesa/state_tracker/
st_atom_rasterizer.c 167 raster->point_smooth = !ctx->Point.PointSprite && ctx->Point.SmoothFlag;
171 if (ctx->Point.PointSprite) {
  /external/swiftshader/src/Renderer/
VertexProcessor.hpp 174 struct PointSprite
296 PointSprite point;
Renderer.hpp 160 VertexProcessor::PointSprite point;
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_sf.c 190 key.do_point_sprite = ctx->Point.PointSprite;
brw_sf_state.c 262 sf->sf7.sprite_point = ctx->Point.PointSprite;
gen6_sf_state.c 218 if (brw->ctx.Point.PointSprite &&
gen8_sf_state.c 191 !ctx->Point.PointSprite) {
brw_vs.c 308 if (ctx->Point.PointSprite) {
  /external/mesa3d/src/mesa/main/
points.c 249 ctx->Point.PointSprite = (ctx->API == API_OPENGL_CORE ||
attrib.c 135 GLboolean PointSprite;
362 attr->PointSprite = ctx->Point.PointSprite;
661 TEST_AND_UPDATE(ctx->Point.PointSprite, enable->PointSprite,
    [all...]
enable.c 852 if (ctx->Point.PointSprite == state)
855 ctx->Point.PointSprite = state;
    [all...]
ff_fragment_shader.cpp 329 if (ctx->Point.PointSprite)
379 if (ctx->Point.PointSprite)
    [all...]
ffvertex_prog.c 248 if (ctx->Point.PointSprite)
    [all...]
mtypes.h 772 GLboolean PointSprite; /**< GL_NV/ARB_point_sprite */
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/r200/
r200_tex.c 347 if (ctx->Point.PointSprite) {
r200_tcl.c 271 if ((prim & PRIM_MODE_MASK) == GL_POINTS && ctx->Point.PointSprite) {
r200_swtcl.c 624 if ((hwprim & 0xf) == R200_VF_PRIM_POINT_SPRITES && ctx->Point.PointSprite) {
  /external/mesa3d/src/mesa/swrast/
s_points.c 549 if (ctx->Point.PointSprite) {
s_span.c 990 ctx->Point.PointSprite) {
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/i915/
i915_state.c 659 if (ctx->Point.PointSprite)
    [all...]
  /external/mesa3d/src/mesa/program/
prog_statevars.c 509 if (ctx->Point.PointSprite) {
    [all...]
  /external/mesa3d/prebuilt-intermediates/main/
get_hash.h 186 { GL_POINT_SPRITE_NV, CONTEXT_BOOL(Point.PointSprite), extra_NV_point_sprite_ARB_point_sprite },
    [all...]

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