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    Searched refs:PrimitiveCount (Results 1 - 20 of 20) sorted by null

  /external/mesa3d/src/gallium/state_trackers/nine/
nine_state.h 494 UINT PrimitiveCount);
503 UINT PrimitiveCount);
508 UINT PrimitiveCount,
516 UINT PrimitiveCount,
device9.c     [all...]
device9.h 634 UINT PrimitiveCount );
648 UINT PrimitiveCount,
657 UINT PrimitiveCount,
nine_lock.c     [all...]
nine_state.c     [all...]
  /external/mesa3d/src/mesa/drivers/dri/i915/
intel_render.c 182 for (i = 0; i < VB->PrimitiveCount; i++) {
240 for (i = 0; i < VB->PrimitiveCount; i++) {
  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_tcl.c 319 for (i = 0; i < VB->PrimitiveCount; ++i)
404 for (i = 0 ; i < VB->PrimitiveCount ; i++)
radeon_swtcl.c 429 for (i = 0 ; i < VB->PrimitiveCount ; i++)
  /external/mesa3d/src/mesa/tnl/
t_context.h 221 GLuint PrimitiveCount;
t_draw.c 403 VB->PrimitiveCount = nr_prims;
t_vb_render.c 309 for (i = 0 ; i < VB->PrimitiveCount ; i++)
  /external/mesa3d/src/mesa/drivers/dri/r200/
r200_tcl.c 316 for (i = 0; i < VB->PrimitiveCount; ++i)
465 for (i = 0 ; i < VB->PrimitiveCount ; i++)
  /external/mesa3d/src/mesa/tnl_dd/
t_dd_dmatmp.h 443 for (i = 0 ; i < VB->PrimitiveCount ; i++) {
  /external/swiftshader/src/D3D8/
Direct3DDevice8.hpp 81 long __stdcall DrawIndexedPrimitive(D3DPRIMITIVETYPE type, unsigned int minIndex, unsigned int numVertices, unsigned int startIndex, unsigned int primitiveCount) override;
82 long __stdcall DrawIndexedPrimitiveUP(D3DPRIMITIVETYPE type, unsigned int minVertexIndex, unsigned int numVertexIndices, unsigned int PrimitiveCount, const void *indexData, D3DFORMAT indexDataFormat, const void *vertexStreamZeroData, unsigned int VertexStreamZeroStride) override;
84 long __stdcall DrawPrimitiveUP(D3DPRIMITIVETYPE primitiveType, unsigned int primitiveCount, const void *vertexStreamZeroData, unsigned int vertexStreamZeroStride) override;
  /external/swiftshader/src/D3D9/
Direct3DDevice9Ex.hpp 139 long __stdcall DrawIndexedPrimitive(D3DPRIMITIVETYPE type, int baseVertexIndex, unsigned int minIndex, unsigned int numVertices, unsigned int startIndex, unsigned int primitiveCount) override;
140 long __stdcall DrawPrimitiveUP(D3DPRIMITIVETYPE primitiveType, unsigned int primitiveCount, const void *vertexStreamZeroData, unsigned int vertexStreamZeroStride) override;
141 long __stdcall DrawIndexedPrimitiveUP(D3DPRIMITIVETYPE type, unsigned int minVertexIndex, unsigned int numVertexIndices, unsigned int PrimitiveCount, const void *indexData, D3DFORMAT indexDataFormat, const void *vertexStreamZeroData, unsigned int VertexStreamZeroStride) override;
Direct3DDevice9.hpp 84 long __stdcall DrawIndexedPrimitive(D3DPRIMITIVETYPE type, int baseVertexIndex, unsigned int minIndex, unsigned int numVertices, unsigned int startIndex, unsigned int primitiveCount) override;
85 long __stdcall DrawIndexedPrimitiveUP(D3DPRIMITIVETYPE type, unsigned int minVertexIndex, unsigned int numVertexIndices, unsigned int PrimitiveCount, const void *indexData, D3DFORMAT indexDataFormat, const void *vertexStreamZeroData, unsigned int VertexStreamZeroStride) override;
87 long __stdcall DrawPrimitiveUP(D3DPRIMITIVETYPE primitiveType, unsigned int primitiveCount, const void *vertexStreamZeroData, unsigned int vertexStreamZeroStride) override;
  /external/mesa3d/include/D3D9/
d3d9.h 239 virtual HRESULT WINAPI DrawPrimitive(D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount) = 0;
241 virtual HRESULT WINAPI DrawPrimitiveUP(D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride) = 0;
242 virtual HRESULT WINAPI DrawIndexedPrimitiveUP(D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride) = 0;
    [all...]
  /external/swiftshader/include/Direct3D/
d3d8.h 322 STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE PrimitiveType,UINT StartVertex,UINT PrimitiveCount) PURE;
324 STDMETHOD(DrawPrimitiveUP)(THIS_ D3DPRIMITIVETYPE PrimitiveType,UINT PrimitiveCount,CONST void* pVertexStreamZeroData,UINT VertexStreamZeroStride) PURE;
325 STDMETHOD(DrawIndexedPrimitiveUP)(THIS_ D3DPRIMITIVETYPE PrimitiveType,UINT MinVertexIndex,UINT NumVertexIndices,UINT PrimitiveCount,CONST void* pIndexData,D3DFORMAT IndexDataFormat,CONST void* pVertexStreamZeroData,UINT VertexStreamZeroStride) PURE;
    [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3d9.h     [all...]
d3d8.h     [all...]

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