OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
refs:ProgramContext
(Results
1 - 10
of
10
) sorted by null
/external/deqp/modules/glshared/
glsLongStressTestUtil.hpp
44
gls::
ProgramContext
generateBufferContext (int numDummyAttributes) const;
45
gls::
ProgramContext
generateTextureContext (int numTextureObjects, int texWid, int texHei, float positionFactor) const;
46
gls::
ProgramContext
generateBufferAndTextureContext (int numTextures, int texWid, int texHei) const;
47
gls::
ProgramContext
generateFragmentPointLightContext (int texWid, int texHei) const;
48
gls::
ProgramContext
generateVertexUniformLoopLightContext (int texWid, int texHei) const;
glsLongStressTestUtil.cpp
88
gls::
ProgramContext
ProgramLibrary::generateBufferContext (const int numDummyAttributes) const
126
gls::
ProgramContext
context(substitute(vertexTemplate, firstLevelParams).c_str(), substitute(fragmentTemplate).c_str(), "a_position");
136
gls::
ProgramContext
ProgramLibrary::generateTextureContext (const int numTextures, const int texWid, const int texHei, const float positionFactor) const
161
gls::
ProgramContext
context(substitute(vertexTemplate).c_str(), substitute(fragmentTemplate).c_str(), "a_position");
178
gls::
ProgramContext
ProgramLibrary::generateBufferAndTextureContext (const int numTextures, const int texWid, const int texHei) const
230
gls::
ProgramContext
context(substitute(vertexTemplate, firstLevelParams).c_str(), substitute(fragmentTemplate, firstLevelParams).c_str(), "a_position");
247
gls::
ProgramContext
ProgramLibrary::generateFragmentPointLightContext (const int texWid, const int texHei) const
382
gls::
ProgramContext
context(substitute(vertexTemplate).c_str(), substitute(fragmentTemplate).c_str(), "a_position${NS}");
416
gls::
ProgramContext
ProgramLibrary::generateVertexUniformLoopLightContext (const int texWid, const int texHei) const
536
gls::
ProgramContext
context(substitute(vertexTemplate).c_str(), substitute(fragmentTemplate).c_str(), "a_position${NS} (…)
[
all
...]
glsLongStressCase.hpp
184
* A
ProgramContext
holds a program's vertex and fragment shader sources
192
struct
ProgramContext
203
ProgramContext
(const char* const vtxShaderSource_,
280
const std::vector<
ProgramContext
>& programContexts,
304
const std::vector<
ProgramContext
> m_programContexts;
glsLongStressCase.cpp
[
all
...]
/external/deqp/modules/gles2/stress/
es2sLongRunningTests.cpp
72
const std::vector<gls::
ProgramContext
> contexts(1, progLib.generateBufferContext(4));
184
const std::vector<gls::
ProgramContext
> contexts (1, progLib.generateTextureContext(numTextures, 512, 512, 0.1f));
200
const std::vector<gls::
ProgramContext
> contexts(1, progLib.generateTextureContext(1, 128, 128, 0.5f));
249
std::vector<gls::
ProgramContext
> contexts;
309
std::vector<gls::
ProgramContext
>(1, progLib.generateBufferAndTextureContext(4, 512, 512)),
324
std::vector<gls::
ProgramContext
> contexts;
/external/deqp/modules/gles3/stress/
es3sLongRunningTests.cpp
72
const std::vector<gls::
ProgramContext
> contexts(1, progLib.generateBufferContext(4));
184
const std::vector<gls::
ProgramContext
> contexts (1, progLib.generateTextureContext(numTextures, 512, 512, 0.1f));
200
const std::vector<gls::
ProgramContext
> contexts(1, progLib.generateTextureContext(1, 128, 128, 0.5f));
249
std::vector<gls::
ProgramContext
> contexts;
309
std::vector<gls::
ProgramContext
>(1, progLib.generateBufferAndTextureContext(4, 512, 512)),
324
std::vector<gls::
ProgramContext
> contexts;
/external/deqp/modules/gles2/performance/
es2pShaderCompilationCases.cpp
403
struct
ProgramContext
412
virtual
ProgramContext
generateShaderData (int measurementNdx) const = 0; // Generate shader sources and inputs. Attribute etc. names depend on above name specialization.
477
void setShaderSources (deUint32 vertShader, deUint32 fragShader, const
ProgramContext
&) const;
480
void setShaderInputs (deUint32 program, const
ProgramContext
&) const; // Set attribute pointers and uniforms.
482
void cleanup (const ShadersAndProgram&, const
ProgramContext
&, bool linkSuccess) const; // Do GL deinitializations.
485
void logProgramData (const BuildInfo&, const
ProgramContext
&) const;
509
ProgramContext
generateShaderData (int measurementNdx) const;
528
ProgramContext
generateShaderData (int measurementNdx) const;
544
ProgramContext
generateShaderData (int measurementNdx) const;
560
ProgramContext
generateShaderData (int measurementNdx) const
[
all
...]
es2pShaderOperatorTests.cpp
235
struct
ProgramContext
243
ProgramContext
(void) {}
244
ProgramContext
(const string& vs, const string& fs, const vector<AttribSpec>& attrs, const string& desc)
248
virtual vector<
ProgramContext
> generateProgramData (void) const = 0;
323
vector<
ProgramContext
> m_programData;
[
all
...]
/external/deqp/modules/gles3/performance/
es3pShaderCompilationCases.cpp
403
struct
ProgramContext
412
virtual
ProgramContext
generateShaderData (int measurementNdx) const = 0; // Generate shader sources and inputs. Attribute etc. names depend on above name specialization.
477
void setShaderSources (deUint32 vertShader, deUint32 fragShader, const
ProgramContext
&) const;
480
void setShaderInputs (deUint32 program, const
ProgramContext
&) const; // Set attribute pointers and uniforms.
482
void cleanup (const ShadersAndProgram&, const
ProgramContext
&, bool linkSuccess) const; // Do GL deinitializations.
485
void logProgramData (const BuildInfo&, const
ProgramContext
&) const;
509
ProgramContext
generateShaderData (int measurementNdx) const;
528
ProgramContext
generateShaderData (int measurementNdx) const;
544
ProgramContext
generateShaderData (int measurementNdx) const;
560
ProgramContext
generateShaderData (int measurementNdx) const
[
all
...]
es3pShaderOperatorTests.cpp
235
struct
ProgramContext
243
ProgramContext
(void) {}
244
ProgramContext
(const string& vs, const string& fs, const vector<AttribSpec>& attrs, const string& desc)
248
virtual vector<
ProgramContext
> generateProgramData (void) const = 0;
323
vector<
ProgramContext
> m_programData;
[
all
...]
Completed in 3431 milliseconds