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  /cts/tests/openglperf2/jni/graphics/
ProgramNode.cpp 15 #include "ProgramNode.h"
17 ProgramNode::ProgramNode(Program& program) :
21 void ProgramNode::before(Program& program, Matrix& model, Matrix& view, Matrix& projection) {
25 void ProgramNode::after(Program& program, Matrix& model, Matrix& view, Matrix& projection) {
29 void ProgramNode::drawProgram(Matrix& model, Matrix& view, Matrix& projection) {
ProgramNode.h 21 class ProgramNode: public SceneGraphNode {
23 explicit ProgramNode(Program& program);
24 virtual ~ProgramNode() {};
  /cts/tests/openglperf2/jni/primitive/fullpipeline/
FullPipelineRenderer.h 21 #include <graphics/ProgramNode.h>
32 ProgramNode* mSceneGraph;
FullPipelineRenderer.cpp 155 mSceneGraph = new ProgramNode(*mProgram);
  /cts/tests/openglperf2/jni/reference/scene/
Scene.h 20 #include <graphics/ProgramNode.h>
45 std::vector<ProgramNode*> mSceneGraphs;
Scene.cpp 17 #include <graphics/ProgramNode.h>
  /cts/tests/openglperf2/jni/reference/scene/glowing/
GlowingScene.cpp 24 #include <graphics/ProgramNode.h>
155 ProgramNode* lightSceneGraph = new ProgramNode(*mMainProgram);
161 ProgramNode* blurSceneGraph = new ProgramNode(*mBlurProgram);
168 ProgramNode* glowSceneGraph = new ProgramNode(*mMainProgram);
  /cts/tests/openglperf2/jni/reference/scene/flocking/
FlockingScene.cpp 28 #include <graphics/ProgramNode.h>
143 ProgramNode* mainSceneGraph = new ProgramNode(*mMainProgram);
172 ProgramNode* waterSceneGraph = new ProgramNode(*mWaterProgram);
  /cts/tests/openglperf2/jni/reference/
ReferenceRenderer.cpp 20 #include <graphics/ProgramNode.h>

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