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Searched
refs:ProgramNode
(Results
1 - 9
of
9
) sorted by null
/cts/tests/openglperf2/jni/graphics/
ProgramNode.cpp
15
#include "
ProgramNode
.h"
17
ProgramNode
::
ProgramNode
(Program& program) :
21
void
ProgramNode
::before(Program& program, Matrix& model, Matrix& view, Matrix& projection) {
25
void
ProgramNode
::after(Program& program, Matrix& model, Matrix& view, Matrix& projection) {
29
void
ProgramNode
::drawProgram(Matrix& model, Matrix& view, Matrix& projection) {
ProgramNode.h
21
class
ProgramNode
: public SceneGraphNode {
23
explicit
ProgramNode
(Program& program);
24
virtual ~
ProgramNode
() {};
/cts/tests/openglperf2/jni/primitive/fullpipeline/
FullPipelineRenderer.h
21
#include <graphics/
ProgramNode
.h>
32
ProgramNode
* mSceneGraph;
FullPipelineRenderer.cpp
155
mSceneGraph = new
ProgramNode
(*mProgram);
/cts/tests/openglperf2/jni/reference/scene/
Scene.h
20
#include <graphics/
ProgramNode
.h>
45
std::vector<
ProgramNode
*> mSceneGraphs;
Scene.cpp
17
#include <graphics/
ProgramNode
.h>
/cts/tests/openglperf2/jni/reference/scene/glowing/
GlowingScene.cpp
24
#include <graphics/
ProgramNode
.h>
155
ProgramNode
* lightSceneGraph = new
ProgramNode
(*mMainProgram);
161
ProgramNode
* blurSceneGraph = new
ProgramNode
(*mBlurProgram);
168
ProgramNode
* glowSceneGraph = new
ProgramNode
(*mMainProgram);
/cts/tests/openglperf2/jni/reference/scene/flocking/
FlockingScene.cpp
28
#include <graphics/
ProgramNode
.h>
143
ProgramNode
* mainSceneGraph = new
ProgramNode
(*mMainProgram);
172
ProgramNode
* waterSceneGraph = new
ProgramNode
(*mWaterProgram);
/cts/tests/openglperf2/jni/reference/
ReferenceRenderer.cpp
20
#include <graphics/
ProgramNode
.h>
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