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Searched
refs:RS_ERROR_BAD_SHADER
(Results
1 - 4
of
4
) sorted by null
/frameworks/rs/
rsProgram.cpp
157
rsc->setError(
RS_ERROR_BAD_SHADER
, "Cannot bind allocation");
163
rsc->setError(
RS_ERROR_BAD_SHADER
, "Cannot bind allocation");
184
rsc->setError(
RS_ERROR_BAD_SHADER
, "Cannot bind texture");
190
rsc->setError(
RS_ERROR_BAD_SHADER
, "Cannot bind cubemap to 2d texture slot");
203
rsc->setError(
RS_ERROR_BAD_SHADER
, "Cannot bind sampler");
rsProgramFragment.cpp
45
rsc->setError(
RS_ERROR_BAD_SHADER
, "Cannot set fixed function emulation color on user program");
50
rsc->setError(
RS_ERROR_BAD_SHADER
, "Unable to set fixed function emulation color because allocation is missing");
72
rsc->setError(
RS_ERROR_BAD_SHADER
, "No texture bound");
rsDefines.h
215
RS_ERROR_BAD_SHADER
= 1,
/frameworks/rs/driver/
rsdShader.cpp
479
rsc->setError(
RS_ERROR_BAD_SHADER
, "Cannot bind more textuers than available");
500
rsc->setError(
RS_ERROR_BAD_SHADER
, "Non-texture allocation bound to a shader");
534
rsc->setError(
RS_ERROR_BAD_SHADER
, "No constant allocation bound");
Completed in 52 milliseconds