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Searched
refs:RS_PRIMITIVE_TRIANGLE_STRIP
(Results
1 - 5
of
5
) sorted by null
/frameworks/rs/
rsInternalDefines.h
119
RS_PRIMITIVE_TRIANGLE_STRIP
,
/frameworks/rs/driver/
rsdMeshObj.cpp
196
case
RS_PRIMITIVE_TRIANGLE_STRIP
: mGLPrimitives[i] = GL_TRIANGLE_STRIP; break;
/frameworks/rs/script_api/include/
rs_graphics.rsh
155
RS_PRIMITIVE_TRIANGLE_STRIP
= 4, // Vertices will be rendered as a connected triangle strip defined by the first three vertices with each additional triangle defined by a new vertex
[
all
...]
/prebuilts/sdk/renderscript/include/
rs_graphics.rsh
155
RS_PRIMITIVE_TRIANGLE_STRIP
= 4, // Vertices will be rendered as a connected triangle strip defined by the first three vertices with each additional triangle defined by a new vertex
[
all
...]
/frameworks/rs/script_api/
rs_graphics.spec
108
value:
RS_PRIMITIVE_TRIANGLE_STRIP
= 4, "Vertices will be rendered as a connected triangle strip defined by the first three vertices with each additional triangle defined by a new vertex"
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