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Searched
refs:SDL_BLENDMODE_BLEND
(Results
1 - 10
of
10
) sorted by null
/prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/
SDL_blendmode.h
44
SDL_BLENDMODE_BLEND
= 0x00000001, /**< alpha blending
/prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/
SDL_blendmode.h
44
SDL_BLENDMODE_BLEND
= 0x00000001, /**< alpha blending
/prebuilts/misc/windows/sdl2/include/
SDL_blendmode.h
44
SDL_BLENDMODE_BLEND
= 0x00000001, /**< alpha blending
/prebuilts/misc/windows/sdl2/x86_64-w64-mingw32/include/SDL2/
SDL_blendmode.h
44
SDL_BLENDMODE_BLEND
= 0x00000001, /**< alpha blending
/prebuilts/misc/windows/sdl2/test/
testrendertarget.c
102
SDL_SetTextureBlendMode(A,
SDL_BLENDMODE_BLEND
);
105
SDL_SetTextureBlendMode(B,
SDL_BLENDMODE_BLEND
);
127
SDL_SetTextureBlendMode(target,
SDL_BLENDMODE_BLEND
);
156
SDL_SetRenderDrawBlendMode(s->renderer,
SDL_BLENDMODE_BLEND
);
testautomation_render.c
251
ret = SDL_SetRenderDrawBlendMode(renderer,
SDL_BLENDMODE_BLEND
);
279
ret = SDL_SetRenderDrawBlendMode(renderer,(((i/2)%3)==0) ?
SDL_BLENDMODE_BLEND
:
297
ret = SDL_SetRenderDrawBlendMode(renderer,(((i/2)%3)==0) ?
SDL_BLENDMODE_BLEND
:
317
ret = SDL_SetRenderDrawBlendMode(renderer, ((((i+j)/3)%3)==0) ?
SDL_BLENDMODE_BLEND
:
652
_testBlitBlendMode( tface,
SDL_BLENDMODE_BLEND
);
694
else if (mode==1) mode =
SDL_BLENDMODE_BLEND
;
788
ret = SDL_SetRenderDrawBlendMode(renderer,
SDL_BLENDMODE_BLEND
);
794
ret = (mode !=
SDL_BLENDMODE_BLEND
);
[
all
...]
testautomation_surface.c
169
bmode =
SDL_BLENDMODE_BLEND
;
501
_testBlitBlendMode(
SDL_BLENDMODE_BLEND
);
testsprite2.c
35
static SDL_BlendMode blendMode =
SDL_BLENDMODE_BLEND
;
263
blendMode =
SDL_BLENDMODE_BLEND
;
testdraw2.c
202
blendMode =
SDL_BLENDMODE_BLEND
;
testintersections.c
225
blendMode =
SDL_BLENDMODE_BLEND
;
Completed in 166 milliseconds