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    Searched refs:SDL_BlendMode (Results 1 - 18 of 18) sorted by null

  /prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/
SDL_blendmode.h 23 * \file SDL_blendmode.h
25 * Header file declaring the SDL_BlendMode enumeration
53 } SDL_BlendMode;
SDL_render.h 341 * \param blendMode ::SDL_BlendMode to use for texture blending.
352 SDL_BlendMode blendMode);
365 SDL_BlendMode *blendMode);
623 * \param blendMode ::SDL_BlendMode to use for blending.
633 SDL_BlendMode blendMode);
646 SDL_BlendMode *blendMode);
    [all...]
SDL_surface.h 34 #include "SDL_blendmode.h"
302 * \param blendMode ::SDL_BlendMode to use for blit blending.
309 SDL_BlendMode blendMode);
322 SDL_BlendMode *blendMode);
  /prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/
SDL_blendmode.h 23 * \file SDL_blendmode.h
25 * Header file declaring the SDL_BlendMode enumeration
53 } SDL_BlendMode;
SDL_render.h 341 * \param blendMode ::SDL_BlendMode to use for texture blending.
352 SDL_BlendMode blendMode);
365 SDL_BlendMode *blendMode);
623 * \param blendMode ::SDL_BlendMode to use for blending.
633 SDL_BlendMode blendMode);
646 SDL_BlendMode *blendMode);
    [all...]
SDL_surface.h 34 #include "SDL_blendmode.h"
302 * \param blendMode ::SDL_BlendMode to use for blit blending.
309 SDL_BlendMode blendMode);
322 SDL_BlendMode *blendMode);
  /prebuilts/misc/windows/sdl2/include/
SDL_blendmode.h 23 * \file SDL_blendmode.h
25 * Header file declaring the SDL_BlendMode enumeration
53 } SDL_BlendMode;
SDL_render.h 341 * \param blendMode ::SDL_BlendMode to use for texture blending.
352 SDL_BlendMode blendMode);
365 SDL_BlendMode *blendMode);
623 * \param blendMode ::SDL_BlendMode to use for blending.
633 SDL_BlendMode blendMode);
646 SDL_BlendMode *blendMode);
    [all...]
SDL_surface.h 34 #include "SDL_blendmode.h"
302 * \param blendMode ::SDL_BlendMode to use for blit blending.
309 SDL_BlendMode blendMode);
322 SDL_BlendMode *blendMode);
  /prebuilts/misc/windows/sdl2/x86_64-w64-mingw32/include/SDL2/
SDL_blendmode.h 23 * \file SDL_blendmode.h
25 * Header file declaring the SDL_BlendMode enumeration
53 } SDL_BlendMode;
SDL_render.h 341 * \param blendMode ::SDL_BlendMode to use for texture blending.
352 SDL_BlendMode blendMode);
365 SDL_BlendMode *blendMode);
623 * \param blendMode ::SDL_BlendMode to use for blending.
633 SDL_BlendMode blendMode);
646 SDL_BlendMode *blendMode);
    [all...]
SDL_surface.h 34 #include "SDL_blendmode.h"
302 * \param blendMode ::SDL_BlendMode to use for blit blending.
309 SDL_BlendMode blendMode);
322 SDL_BlendMode *blendMode);
  /prebuilts/misc/windows/sdl2/test/
testautomation_surface.c 35 SDL_BlendMode blendMode = SDL_BLENDMODE_NONE;
36 SDL_BlendMode currentBlendMode;
98 SDL_BlendMode bmode;
141 ret = SDL_SetSurfaceBlendMode( face, (SDL_BlendMode)mode );
testdraw2.c 30 static SDL_BlendMode blendMode = SDL_BLENDMODE_NONE;
testintersections.c 31 static SDL_BlendMode blendMode = SDL_BLENDMODE_NONE;
testshader.c 284 SDL_BlendMode saved_mode;
testautomation_render.c 581 ret = SDL_SetTextureBlendMode( tface, (SDL_BlendMode)mode );
697 ret = SDL_SetTextureBlendMode( tface, (SDL_BlendMode)mode );
784 SDL_BlendMode mode;
    [all...]
testsprite2.c 35 static SDL_BlendMode blendMode = SDL_BLENDMODE_BLEND;

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