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Searched
refs:SPLITEDGE
(Results
1 - 4
of
4
) sorted by null
/external/swiftshader/third_party/LLVM/lib/Transforms/Instrumentation/
PathProfiling.cpp
565
formerEdge->getType() == BallLarusEdge::
SPLITEDGE
) {
609
if ((*edge)->getType() == BallLarusEdge::
SPLITEDGE
)
625
!= BallLarusEdge::
SPLITEDGE
)
706
case BallLarusEdge::
SPLITEDGE
:
809
if (intoEdge->getType() == BallLarusEdge::
SPLITEDGE
)
837
if (fromEdge->getType() == BallLarusEdge::
SPLITEDGE
)
[
all
...]
/external/swiftshader/third_party/LLVM/lib/Analysis/
PathNumbering.cpp
306
(*succ)->setType(BallLarusEdge::
SPLITEDGE
);
324
(*pred)->getType() == BallLarusEdge::
SPLITEDGE
)
456
(*succ)->getType() == BallLarusEdge::
SPLITEDGE
)
PathProfileInfo.cpp
129
(*next)->getType() != BallLarusEdge::
SPLITEDGE
&& // no split edges
/external/swiftshader/third_party/LLVM/include/llvm/Analysis/
PathNumbering.h
132
enum EdgeType { NORMAL, BACKEDGE,
SPLITEDGE
,
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