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    Searched refs:STATE_IN_QUEUE (Results 1 - 4 of 4) sorted by null

  /frameworks/base/packages/WallpaperCropper/src/com/android/photos/views/
TiledImageRenderer.java 63 private static final int STATE_IN_QUEUE = 0x02;
484 tile.mTileState = STATE_IN_QUEUE;
494 if (tile.mTileState != STATE_IN_QUEUE) {
550 if (tile.mTileState == STATE_IN_QUEUE) {
  /packages/apps/Gallery2/src/com/android/gallery3d/ui/
TileImageView.java 69 private static final int STATE_IN_QUEUE = 0x02;
486 tile.mTileState = STATE_IN_QUEUE;
493 if (tile.mTileState != STATE_IN_QUEUE) return false;
539 if (tile.mTileState == STATE_IN_QUEUE) {
  /packages/apps/Gallery2/src/com/android/photos/views/
TiledImageRenderer.java 63 private static final int STATE_IN_QUEUE = 0x02;
484 tile.mTileState = STATE_IN_QUEUE;
494 if (tile.mTileState != STATE_IN_QUEUE) {
550 if (tile.mTileState == STATE_IN_QUEUE) {
  /packages/apps/WallpaperPicker/src/com/android/photos/views/
TiledImageRenderer.java 63 private static final int STATE_IN_QUEUE = 0x02;
484 tile.mTileState = STATE_IN_QUEUE;
494 if (tile.mTileState != STATE_IN_QUEUE) {
550 if (tile.mTileState == STATE_IN_QUEUE) {

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