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    Searched refs:SetNPatchMode (Results 1 - 8 of 8) sorted by null

  /external/swiftshader/src/D3D9/
Direct3DDevice9Ex.hpp 136 long __stdcall SetNPatchMode(float segments) override;
Direct3DDevice9Ex.cpp 712 long Direct3DDevice9Ex::SetNPatchMode(float segments)
716 return Direct3DDevice9::SetNPatchMode(segments);
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Direct3DDevice9.hpp 153 long __stdcall SetNPatchMode(float segments) override;
Direct3DStateBlock9.cpp 162 device->SetNPatchMode(nPatchMode);
673 void Direct3DStateBlock9::setNPatchMode(float segments)
    [all...]
Direct3DDevice9.cpp     [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3d9.h     [all...]
d3dx9effect.h 187 STDMETHOD(SetNPatchMode)(THIS_ FLOAT num_segments) PURE;
  /external/mesa3d/include/D3D9/
d3d9.h 237 virtual HRESULT WINAPI SetNPatchMode(float nSegments) = 0;
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