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    Searched refs:SetTextureStageState (Results 1 - 14 of 14) sorted by null

  /external/swiftshader/src/D3D8/
Direct3DDevice8.cpp     [all...]
Direct3DDevice8.hpp 144 long __stdcall SetTextureStageState(unsigned long stage, D3DTEXTURESTAGESTATETYPE type, unsigned long value) override;
Direct3DStateBlock8.cpp 137 device->SetTextureStageState(stage, (D3DTEXTURESTAGESTATETYPE)state, textureStageState[stage][state]);
372 void Direct3DStateBlock8::setTextureStageState(unsigned long stage, D3DTEXTURESTAGESTATETYPE type, unsigned long value)
  /external/swiftshader/src/D3D9/
Direct3DDevice9.cpp     [all...]
Direct3DDevice9Ex.hpp 124 long __stdcall SetTextureStageState(unsigned long stage, D3DTEXTURESTAGESTATETYPE type, unsigned long value) override;
Direct3DDevice9Ex.cpp 810 long Direct3DDevice9Ex::SetTextureStageState(unsigned long stage, D3DTEXTURESTAGESTATETYPE type, unsigned long value)
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Direct3DDevice9.hpp 167 long __stdcall SetTextureStageState(unsigned long stage, D3DTEXTURESTAGESTATETYPE type, unsigned long value) override;
Direct3DStateBlock9.cpp 171 device->SetTextureStageState(stage, (D3DTEXTURESTAGESTATETYPE)state, textureStageState[stage][state]);
761 void Direct3DStateBlock9::setTextureStageState(unsigned long stage, D3DTEXTURESTAGESTATETYPE type, unsigned long value)
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  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3d.h     [all...]
d3d9.h     [all...]
d3dx9effect.h 185 STDMETHOD(SetTextureStageState)(THIS_ DWORD stage, D3DTEXTURESTAGESTATETYPE type, DWORD value) PURE;
d3d8.h     [all...]
  /external/swiftshader/include/Direct3D/
d3d8.h 315 STDMETHOD(SetTextureStageState)(THIS_ DWORD Stage,D3DTEXTURESTAGESTATETYPE Type,DWORD Value) PURE;
417 #define IDirect3DDevice8_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c)
515 #define IDirect3DDevice8_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c)
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  /external/mesa3d/include/D3D9/
d3d9.h 225 virtual HRESULT WINAPI SetTextureStageState(DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value) = 0;
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