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  /frameworks/rs/support/java/src/android/support/v8/renderscript/
Short4.java 24 * Class for exposing the native RenderScript short4 type back to the Android system.
27 public class Short4 {
28 public Short4() {
31 public Short4(short initX, short initY, short initZ, short initW) {
FieldPacker.java 326 public void addU8(Short4 v) {
342 public void addI16(Short4 v) {
509 public Short4 subShort4() {
510 Short4 v = new Short4();
692 if (obj instanceof Short4) {
693 fp.addI16((Short4)obj);
827 if (obj instanceof Short4) {
  /frameworks/base/rs/java/android/renderscript/
Short4.java 23 public class Short4 {
29 public Short4() {
33 public Short4(short i) {
37 public Short4(short x, short y, short z, short w) {
45 public Short4(Short4 source) {
57 public void add(Short4 a) {
71 public static Short4 add(Short4 a, Short4 b)
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FieldPacker.java 325 public void addU8(Short4 v) {
341 public void addI16(Short4 v) {
508 public Short4 subShort4() {
509 Short4 v = new Short4();
691 if (obj instanceof Short4) {
692 addI16((Short4)obj);
  /external/swiftshader/src/Reactor/
x86.hpp 47 RValue<Short4> paddsw(RValue<Short4> x, RValue<Short4> y);
48 RValue<Short4> psubsw(RValue<Short4> x, RValue<Short4> y);
58 RValue<Short4> pmaxsw(RValue<Short4> x, RValue<Short4> y);
59 RValue<Short4> pminsw(RValue<Short4> x, RValue<Short4> y)
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Main.cpp 124 *Pointer<Short4>(out + 16 * 1) = *Pointer<Short4>(in + 16 * 1);
183 *Pointer<Short4>(out + 16 * 1) = Short4(0x1211, 0x1413, 0x1615, 0x1817);
232 *Pointer<Short8>(out + 16 * 1) = Short8(Short4(0x0201, 0x0403, 0x0605, 0x0807), Short4(0x0A09, 0x0C0B, 0x0E0D, 0x100F));
286 *Pointer<Int2>(out + 16 * (512 + 2)) = UnpackLow(Short4(1, 2, 3, 4), Short4(5, 6, 7, 8));
287 *Pointer<Int2>(out + 16 * (512 + 3)) = UnpackHigh(Short4(1, 2, 3, 4), Short4(5, 6, 7, 8))
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Reactor.hpp 41 class Short4;
567 RValue<Short4> Unpack(RValue<Byte4> x);
568 RValue<Short4> Unpack(RValue<Byte4> x, RValue<Byte4> y);
569 RValue<Short4> UnpackLow(RValue<Byte8> x, RValue<Byte8> y);
570 RValue<Short4> UnpackHigh(RValue<Byte8> x, RValue<Byte8> y);
621 RValue<Short4> UnpackLow(RValue<SByte8> x, RValue<SByte8> y);
622 RValue<Short4> UnpackHigh(RValue<SByte8> x, RValue<SByte8> y);
718 explicit Short2(RValue<Short4> cast);
731 class Short4 : public LValue<Short4>
    [all...]
LLVMReactor.cpp 2565 Value *short4 = As<Short4>(Int2(As<Int4>(packed))).value; local
    [all...]
SubzeroReactor.cpp     [all...]
  /external/swiftshader/src/Shader/
SamplerCore.hpp 59 void border(Short4 &mask, Float4 &coordinates);
61 Short4 offsetSample(Short4 &uvw, Pointer<Byte> &mipmap, int halfOffset, bool wrap, int count, Float &lod);
77 Short4 applyOffset(Short4 &uvw, Float4 &offset, const Int4 &whd, AddressingMode mode);
78 void computeIndices(UInt index[4], Short4 uuuu, Short4 vvvv, Short4 wwww, Vector4f &offset, const Pointer<Byte> &mipmap, SamplerFunction function);
80 Vector4s sampleTexel(Short4 &u, Short4 &v, Short4 &s, Vector4f &offset, Pointer<Byte> &mipmap, Pointer<Byte> buffer[4], SamplerFunction f (…)
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PixelPipeline.cpp 25 if(state.color[0].component & 0x1) diffuse.x = convertFixed12(v[0].x); else diffuse.x = Short4(0x1000);
26 if(state.color[0].component & 0x2) diffuse.y = convertFixed12(v[0].y); else diffuse.y = Short4(0x1000);
27 if(state.color[0].component & 0x4) diffuse.z = convertFixed12(v[0].z); else diffuse.z = Short4(0x1000);
28 if(state.color[0].component & 0x8) diffuse.w = convertFixed12(v[0].w); else diffuse.w = Short4(0x1000);
30 if(state.color[1].component & 0x1) specular.x = convertFixed12(v[1].x); else specular.x = Short4(0x0000);
31 if(state.color[1].component & 0x2) specular.y = convertFixed12(v[1].y); else specular.y = Short4(0x0000);
32 if(state.color[1].component & 0x4) specular.z = convertFixed12(v[1].z); else specular.z = Short4(0x0000);
33 if(state.color[1].component & 0x8) specular.w = convertFixed12(v[1].w); else specular.w = Short4(0x0000);
232 if(dst.mask & 0x1) { d.x = Min(d.x, Short4(0x1000)); d.x = Max(d.x, Short4(0x0000));
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PixelRoutine.cpp 532 void PixelRoutine::alphaTest(Int &aMask, Short4 &alpha)
534 Short4 cmp;
535 Short4 equal;
546 cmp = CmpEQ(alpha, *Pointer<Short4>(data + OFFSET(DrawData,factor.alphaReference4)));
547 aMask = SignMask(Pack(cmp, Short4(0x0000)));
550 cmp = CmpEQ(alpha, *Pointer<Short4>(data + OFFSET(DrawData,factor.alphaReference4))) ^ Short4(0xFFFFu); // FIXME
551 aMask = SignMask(Pack(cmp, Short4(0x0000)));
554 cmp = CmpGT(*Pointer<Short4>(data + OFFSET(DrawData,factor.alphaReference4)), alpha);
555 aMask = SignMask(Pack(cmp, Short4(0x0000)))
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SamplerCore.cpp 22 void applySwizzle(sw::SwizzleType swizzle, sw::Short4& s, const sw::Vector4s& c)
30 case sw::SWIZZLE_ZERO: s = sw::Short4(0x0000); break;
31 case sw::SWIZZLE_ONE: s = sw::Short4(0x1000); break;
81 c.x = Short4(0x0000);
82 c.y = Short4(0x0000);
83 c.z = Short4(0x0000);
87 c.w = Short4(0x1000);
91 c.w = Short4(0xFFFFu); // FIXME
243 if(componentCount < 2) c.y = Short4(defaultColorValue);
244 if(componentCount < 3) c.z = Short4(defaultColorValue)
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PixelPipeline.hpp 47 Short4 L;
65 Short4 convertFixed12(RValue<Float4> cf);
67 Float4 convertSigned12(Short4 &cs);
ShaderCore.hpp 31 Short4 &operator[](int i);
34 Short4 x;
35 Short4 y;
36 Short4 z;
37 Short4 w;
84 void transpose4x4(Short4 &row0, Short4 &row1, Short4 &row2, Short4 &row3);
PixelRoutine.hpp 52 void alphaTest(Int &aMask, Short4 &alpha);
  /frameworks/rs/tests/java_api/RSUnitTests/src/com/android/rs/unittest/
UT_fp16_globals.java 23 import android.renderscript.Short4;
41 Short4 half4Value = new Short4(mHalfConst0, mHalfConst1, mHalfConst2, mHalfConst3);
UT_reflection3264.java 23 import android.renderscript.Short4;
69 usrData.ans = new Short4(
UT_vector.java 38 import android.renderscript.Short4;
145 Short4 S4 = s.get_u8_4();
  /frameworks/rs/tests/java_api/ImageProcessing_jb/src/com/android/rs/image/
Posterize.java 27 import android.renderscript.Short4;
49 mScript.set_color(new Short4((short)r, (short)g, (short)b, (short)255));
  /cts/tests/tests/renderscript/src/android/renderscript/cts/
FieldPackerTest.java 41 import android.renderscript.Short4;
59 fp.addI16(new Short4());
89 fp.addU8(new Short4());
  /external/swiftshader/src/Main/
FrameBuffer.cpp 256 UShort4 c0 = As<UShort4>(Swizzle(*Pointer<Short4>(s + 0), 0xC6)) >> 8;
257 UShort4 c1 = As<UShort4>(Swizzle(*Pointer<Short4>(s + 8), 0xC6)) >> 8;
268 Int4 rgb = Int4(*Pointer<Short4>(s));
303 UShort4 c = As<UShort4>(Swizzle(*Pointer<Short4>(s), 0xC6)) >> 8;
376 Int4 rgb = Int4(*Pointer<Short4>(s));
571 Short4 c1;
572 Short4 c2;
587 c2 = Swizzle(*Pointer<Short4>(s), 0xC6);
604 c1 = As<Short4>(As<UShort4>(c1) >> 9);
605 c2 = As<Short4>(As<UShort4>(c2) >> 9)
    [all...]
  /external/swiftshader/src/Renderer/
QuadRasterizer.cpp 266 Short4 xLeft[4];
267 Short4 xRight[4];
271 xLeft[q] = *Pointer<Short4>(primitive + q * sizeof(Primitive) + OFFSET(Primitive,outline) + y * sizeof(Primitive::Span));
274 xLeft[q] = Swizzle(xLeft[q], 0xA0) - Short4(1, 2, 1, 2);
275 xRight[q] = Swizzle(xRight[q], 0xF5) - Short4(0, 1, 0, 1);
280 Short4 xxxx = Short4(x);
285 Short4 mask = CmpGT(xxxx, xLeft[q]) & CmpGT(xRight[q], xxxx);
  /frameworks/rs/tests/java_api/ImageProcessing2/src/com/android/rs/image/
Posterize.java 40 mScript.set_color(new Short4((short)r, (short)g, (short)b, (short)255));
  /frameworks/rs/tests/java_api/RSUnitTests/supportlibsrc_gen/com/android/rs/unittest/
UT_reflection3264.java 25 import android.support.v8.renderscript.Short4;
71 usrData.ans = new Short4(

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