/frameworks/rs/support/java/src/android/support/v8/renderscript/ |
Short4.java | 24 * Class for exposing the native RenderScript short4 type back to the Android system. 27 public class Short4 { 28 public Short4() { 31 public Short4(short initX, short initY, short initZ, short initW) {
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FieldPacker.java | 326 public void addU8(Short4 v) { 342 public void addI16(Short4 v) { 509 public Short4 subShort4() { 510 Short4 v = new Short4(); 692 if (obj instanceof Short4) { 693 fp.addI16((Short4)obj); 827 if (obj instanceof Short4) {
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/frameworks/base/rs/java/android/renderscript/ |
Short4.java | 23 public class Short4 { 29 public Short4() { 33 public Short4(short i) { 37 public Short4(short x, short y, short z, short w) { 45 public Short4(Short4 source) { 57 public void add(Short4 a) { 71 public static Short4 add(Short4 a, Short4 b) [all...] |
FieldPacker.java | 325 public void addU8(Short4 v) { 341 public void addI16(Short4 v) { 508 public Short4 subShort4() { 509 Short4 v = new Short4(); 691 if (obj instanceof Short4) { 692 addI16((Short4)obj);
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/external/swiftshader/src/Reactor/ |
x86.hpp | 47 RValue<Short4> paddsw(RValue<Short4> x, RValue<Short4> y); 48 RValue<Short4> psubsw(RValue<Short4> x, RValue<Short4> y); 58 RValue<Short4> pmaxsw(RValue<Short4> x, RValue<Short4> y); 59 RValue<Short4> pminsw(RValue<Short4> x, RValue<Short4> y) [all...] |
Main.cpp | 124 *Pointer<Short4>(out + 16 * 1) = *Pointer<Short4>(in + 16 * 1); 183 *Pointer<Short4>(out + 16 * 1) = Short4(0x1211, 0x1413, 0x1615, 0x1817); 232 *Pointer<Short8>(out + 16 * 1) = Short8(Short4(0x0201, 0x0403, 0x0605, 0x0807), Short4(0x0A09, 0x0C0B, 0x0E0D, 0x100F)); 286 *Pointer<Int2>(out + 16 * (512 + 2)) = UnpackLow(Short4(1, 2, 3, 4), Short4(5, 6, 7, 8)); 287 *Pointer<Int2>(out + 16 * (512 + 3)) = UnpackHigh(Short4(1, 2, 3, 4), Short4(5, 6, 7, 8)) [all...] |
Reactor.hpp | 41 class Short4; 567 RValue<Short4> Unpack(RValue<Byte4> x); 568 RValue<Short4> Unpack(RValue<Byte4> x, RValue<Byte4> y); 569 RValue<Short4> UnpackLow(RValue<Byte8> x, RValue<Byte8> y); 570 RValue<Short4> UnpackHigh(RValue<Byte8> x, RValue<Byte8> y); 621 RValue<Short4> UnpackLow(RValue<SByte8> x, RValue<SByte8> y); 622 RValue<Short4> UnpackHigh(RValue<SByte8> x, RValue<SByte8> y); 718 explicit Short2(RValue<Short4> cast); 731 class Short4 : public LValue<Short4> [all...] |
LLVMReactor.cpp | 2565 Value *short4 = As<Short4>(Int2(As<Int4>(packed))).value; local [all...] |
SubzeroReactor.cpp | [all...] |
/external/swiftshader/src/Shader/ |
SamplerCore.hpp | 59 void border(Short4 &mask, Float4 &coordinates); 61 Short4 offsetSample(Short4 &uvw, Pointer<Byte> &mipmap, int halfOffset, bool wrap, int count, Float &lod); 77 Short4 applyOffset(Short4 &uvw, Float4 &offset, const Int4 &whd, AddressingMode mode); 78 void computeIndices(UInt index[4], Short4 uuuu, Short4 vvvv, Short4 wwww, Vector4f &offset, const Pointer<Byte> &mipmap, SamplerFunction function); 80 Vector4s sampleTexel(Short4 &u, Short4 &v, Short4 &s, Vector4f &offset, Pointer<Byte> &mipmap, Pointer<Byte> buffer[4], SamplerFunction f (…) [all...] |
PixelPipeline.cpp | 25 if(state.color[0].component & 0x1) diffuse.x = convertFixed12(v[0].x); else diffuse.x = Short4(0x1000); 26 if(state.color[0].component & 0x2) diffuse.y = convertFixed12(v[0].y); else diffuse.y = Short4(0x1000); 27 if(state.color[0].component & 0x4) diffuse.z = convertFixed12(v[0].z); else diffuse.z = Short4(0x1000); 28 if(state.color[0].component & 0x8) diffuse.w = convertFixed12(v[0].w); else diffuse.w = Short4(0x1000); 30 if(state.color[1].component & 0x1) specular.x = convertFixed12(v[1].x); else specular.x = Short4(0x0000); 31 if(state.color[1].component & 0x2) specular.y = convertFixed12(v[1].y); else specular.y = Short4(0x0000); 32 if(state.color[1].component & 0x4) specular.z = convertFixed12(v[1].z); else specular.z = Short4(0x0000); 33 if(state.color[1].component & 0x8) specular.w = convertFixed12(v[1].w); else specular.w = Short4(0x0000); 232 if(dst.mask & 0x1) { d.x = Min(d.x, Short4(0x1000)); d.x = Max(d.x, Short4(0x0000)); [all...] |
PixelRoutine.cpp | 532 void PixelRoutine::alphaTest(Int &aMask, Short4 &alpha) 534 Short4 cmp; 535 Short4 equal; 546 cmp = CmpEQ(alpha, *Pointer<Short4>(data + OFFSET(DrawData,factor.alphaReference4))); 547 aMask = SignMask(Pack(cmp, Short4(0x0000))); 550 cmp = CmpEQ(alpha, *Pointer<Short4>(data + OFFSET(DrawData,factor.alphaReference4))) ^ Short4(0xFFFFu); // FIXME 551 aMask = SignMask(Pack(cmp, Short4(0x0000))); 554 cmp = CmpGT(*Pointer<Short4>(data + OFFSET(DrawData,factor.alphaReference4)), alpha); 555 aMask = SignMask(Pack(cmp, Short4(0x0000))) [all...] |
SamplerCore.cpp | 22 void applySwizzle(sw::SwizzleType swizzle, sw::Short4& s, const sw::Vector4s& c) 30 case sw::SWIZZLE_ZERO: s = sw::Short4(0x0000); break; 31 case sw::SWIZZLE_ONE: s = sw::Short4(0x1000); break; 81 c.x = Short4(0x0000); 82 c.y = Short4(0x0000); 83 c.z = Short4(0x0000); 87 c.w = Short4(0x1000); 91 c.w = Short4(0xFFFFu); // FIXME 243 if(componentCount < 2) c.y = Short4(defaultColorValue); 244 if(componentCount < 3) c.z = Short4(defaultColorValue) [all...] |
PixelPipeline.hpp | 47 Short4 L; 65 Short4 convertFixed12(RValue<Float4> cf); 67 Float4 convertSigned12(Short4 &cs);
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ShaderCore.hpp | 31 Short4 &operator[](int i); 34 Short4 x; 35 Short4 y; 36 Short4 z; 37 Short4 w; 84 void transpose4x4(Short4 &row0, Short4 &row1, Short4 &row2, Short4 &row3);
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PixelRoutine.hpp | 52 void alphaTest(Int &aMask, Short4 &alpha);
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/frameworks/rs/tests/java_api/RSUnitTests/src/com/android/rs/unittest/ |
UT_fp16_globals.java | 23 import android.renderscript.Short4; 41 Short4 half4Value = new Short4(mHalfConst0, mHalfConst1, mHalfConst2, mHalfConst3);
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UT_reflection3264.java | 23 import android.renderscript.Short4; 69 usrData.ans = new Short4(
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UT_vector.java | 38 import android.renderscript.Short4; 145 Short4 S4 = s.get_u8_4();
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/frameworks/rs/tests/java_api/ImageProcessing_jb/src/com/android/rs/image/ |
Posterize.java | 27 import android.renderscript.Short4; 49 mScript.set_color(new Short4((short)r, (short)g, (short)b, (short)255));
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/cts/tests/tests/renderscript/src/android/renderscript/cts/ |
FieldPackerTest.java | 41 import android.renderscript.Short4; 59 fp.addI16(new Short4()); 89 fp.addU8(new Short4());
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/external/swiftshader/src/Main/ |
FrameBuffer.cpp | 256 UShort4 c0 = As<UShort4>(Swizzle(*Pointer<Short4>(s + 0), 0xC6)) >> 8; 257 UShort4 c1 = As<UShort4>(Swizzle(*Pointer<Short4>(s + 8), 0xC6)) >> 8; 268 Int4 rgb = Int4(*Pointer<Short4>(s)); 303 UShort4 c = As<UShort4>(Swizzle(*Pointer<Short4>(s), 0xC6)) >> 8; 376 Int4 rgb = Int4(*Pointer<Short4>(s)); 571 Short4 c1; 572 Short4 c2; 587 c2 = Swizzle(*Pointer<Short4>(s), 0xC6); 604 c1 = As<Short4>(As<UShort4>(c1) >> 9); 605 c2 = As<Short4>(As<UShort4>(c2) >> 9) [all...] |
/external/swiftshader/src/Renderer/ |
QuadRasterizer.cpp | 266 Short4 xLeft[4]; 267 Short4 xRight[4]; 271 xLeft[q] = *Pointer<Short4>(primitive + q * sizeof(Primitive) + OFFSET(Primitive,outline) + y * sizeof(Primitive::Span)); 274 xLeft[q] = Swizzle(xLeft[q], 0xA0) - Short4(1, 2, 1, 2); 275 xRight[q] = Swizzle(xRight[q], 0xF5) - Short4(0, 1, 0, 1); 280 Short4 xxxx = Short4(x); 285 Short4 mask = CmpGT(xxxx, xLeft[q]) & CmpGT(xRight[q], xxxx);
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/frameworks/rs/tests/java_api/ImageProcessing2/src/com/android/rs/image/ |
Posterize.java | 40 mScript.set_color(new Short4((short)r, (short)g, (short)b, (short)255));
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/frameworks/rs/tests/java_api/RSUnitTests/supportlibsrc_gen/com/android/rs/unittest/ |
UT_reflection3264.java | 25 import android.support.v8.renderscript.Short4; 71 usrData.ans = new Short4(
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