/external/skia/include/effects/ |
SkBlurDrawLooper.h | 19 sk_sp<SkDrawLooper> Make(SkColor color, SkScalar sigma, SkScalar dx, SkScalar dy);
|
SkColorMatrix.h | 11 #include "SkScalar.h" 18 SkScalar fMat[kCount]; 33 void setScale(SkScalar rScale, SkScalar gScale, SkScalar bScale, 34 SkScalar aScale = SK_Scalar1); 35 void preScale(SkScalar rScale, SkScalar gScale, SkScalar bScale, 36 SkScalar aScale = SK_Scalar1) [all...] |
SkPerlinNoiseShader.h | 41 static sk_sp<SkShader> MakeFractalNoise(SkScalar baseFrequencyX, SkScalar baseFrequencyY, 42 int numOctaves, SkScalar seed, 44 static sk_sp<SkShader> MakeTurbulence(SkScalar baseFrequencyX, SkScalar baseFrequencyY, 45 int numOctaves, SkScalar seed, 51 static sk_sp<SkShader> MakeImprovedNoise(SkScalar baseFrequencyX, SkScalar baseFrequencyY, 52 int numOctaves, SkScalar z);
|
SkDashPathEffect.h | 35 static sk_sp<SkPathEffect> Make(const SkScalar intervals[], int count, SkScalar phase);
|
SkLightingImageFilter.h | 21 SkColor lightColor, SkScalar surfaceScale, SkScalar kd, 24 SkColor lightColor, SkScalar surfaceScale, SkScalar kd, 27 const SkPoint3& target, SkScalar specularExponent, SkScalar cutoffAngle, 28 SkColor lightColor, SkScalar surfaceScale, SkScalar kd, 31 SkColor lightColor, SkScalar surfaceScale, SkScalar ks [all...] |
Sk1DPathEffect.h | 26 virtual SkScalar begin(SkScalar contourLength) const = 0; 32 virtual SkScalar next(SkPath* dst, SkScalar dist, SkPathMeasure&) const = 0; 59 static sk_sp<SkPathEffect> Make(const SkPath& path, SkScalar advance, SkScalar phase, Style); 68 SkPath1DPathEffect(const SkPath& path, SkScalar advance, SkScalar phase, Style); 72 SkScalar begin(SkScalar contourLength) const override [all...] |
SkBlurMaskFilter.h | 13 #include "SkScalar.h" 22 static SkScalar ConvertRadiusToSigma(SkScalar radius); 43 static sk_sp<SkMaskFilter> Make(SkBlurStyle style, SkScalar sigma, 46 static sk_sp<SkMaskFilter> Make(SkBlurStyle style, SkScalar sigma, 60 static sk_sp<SkMaskFilter> MakeEmboss(SkScalar blurSigma, const SkScalar direction[3], 61 SkScalar ambient, SkScalar specular); 77 SkScalar sigma, SkScalar xformedSigma [all...] |
/external/skia/include/core/ |
SkRSXform.h | 22 static SkRSXform Make(SkScalar scos, SkScalar ssin, SkScalar tx, SkScalar ty) { 33 static SkRSXform MakeFromRadians(SkScalar scale, SkScalar radians, SkScalar tx, SkScalar ty, 34 SkScalar ax, SkScalar ay) [all...] |
SkPathMeasure.h | 27 SkPathMeasure(const SkPath& path, bool forceClosed, SkScalar resScale = 1); 40 SkScalar getLength(); 47 bool SK_WARN_UNUSED_RESULT getPosTan(SkScalar distance, SkPoint* position, 61 bool SK_WARN_UNUSED_RESULT getMatrix(SkScalar distance, SkMatrix* matrix, 70 bool getSegment(SkScalar startD, SkScalar stopD, SkPath* dst, bool startWithMoveTo); 88 SkScalar fTolerance; 89 SkScalar fLength; // relative to the current contour 95 SkScalar fDistance; // total distance up to this point 101 SkScalar getScalarT() const [all...] |
SkMatrix.h | 30 static SkMatrix SK_WARN_UNUSED_RESULT MakeScale(SkScalar sx, SkScalar sy) { 36 static SkMatrix SK_WARN_UNUSED_RESULT MakeScale(SkScalar scale) { 42 static SkMatrix SK_WARN_UNUSED_RESULT MakeTrans(SkScalar dx, SkScalar dy) { 107 bool isSimilarity(SkScalar tol = SK_ScalarNearlyZero) const; 113 bool preservesRightAngles(SkScalar tol = SK_ScalarNearlyZero) const; 139 SkScalar operator[](int index) const { 144 SkScalar get(int index) const { 149 SkScalar getScaleX() const { return fMat[kMScaleX]; [all...] |
SkScalar.h | 16 typedef float SkScalar; 56 #define SkIntToScalar(x) static_cast<SkScalar>(x) 61 #define SkFloatToScalar(x) static_cast<SkScalar>(x) 63 #define SkDoubleToScalar(x) static_cast<SkScalar>(x) 67 static inline bool SkScalarIsNaN(SkScalar x) { return x != x; } 71 static inline bool SkScalarIsFinite(SkScalar x) { 76 SkScalar prod = x * 0; 81 static inline bool SkScalarsAreFinite(SkScalar a, SkScalar b) { 82 SkScalar prod = 0 [all...] |
/external/skia/include/utils/ |
SkCamera.h | 18 SkScalar fX, fY, fZ; 20 void set(SkScalar x, SkScalar y, SkScalar z) { 23 static SkScalar Dot(const SkUnit3D&, const SkUnit3D&); 28 SkScalar fX, fY, fZ; 30 void set(SkScalar x, SkScalar y, SkScalar z) { 33 SkScalar normalize(SkUnit3D*) const [all...] |
SkInterpolator.h | 13 #include "SkScalar.h" 52 void setRepeatCount(SkScalar repeatCount) { fRepeat = repeatCount; } 62 Result timeToT(SkMSec time, SkScalar* T, int* index, bool* exact) const; 70 static SkScalar ComputeRelativeT(SkMSec time, SkMSec prevTime, 71 SkMSec nextTime, const SkScalar blend[4] = NULL); 75 SkScalar fRepeat; 78 SkScalar fBlend[4]; 104 bool setKeyFrame(int index, SkMSec time, const SkScalar values[], 105 const SkScalar blend[4] = NULL); 114 Result timeToValues(SkMSec time, SkScalar values[] = NULL) const [all...] |
SkShadowUtils.h | 12 #include "SkScalar.h" 41 const SkPoint3& lightPos, SkScalar lightRadius, SkScalar ambientAlpha, 42 SkScalar spotAlpha, SkColor color, 64 static void DrawShadow(SkCanvas* canvas, const SkPath& path, SkScalar occluderHeight, 65 const SkPoint3& lightPos, SkScalar lightRadius, SkScalar ambientAlpha, 66 SkScalar spotAlpha, SkColor color, 93 static inline void ComputeTonalColorParams(SkScalar r, SkScalar g, SkScalar b, SkScalar a [all...] |
SkTextBox.h | 51 void setBox(SkScalar left, SkScalar top, SkScalar right, SkScalar bottom); 53 void getSpacing(SkScalar* mul, SkScalar* add) const; 54 void setSpacing(SkScalar mul, SkScalar add); 61 SkScalar getTextHeight() const; 63 sk_sp<SkTextBlob> snapshotTextBlob(SkScalar* computedBottom) const [all...] |
/external/skia/src/core/ |
SkDrawShadowRec.h | 18 SkScalar fLightRadius; 19 SkScalar fAmbientAlpha; 20 SkScalar fSpotAlpha;
|
SkPathMeasurePriv.h | 27 SkScalar startT, SkScalar stopT, SkPath* dst);
|
SkStroke.h | 18 extern SkScalar gDebugStrokerError; 32 SkStroke(const SkPaint&, SkScalar width); // width overrides paint.getStrokeWidth() 40 void setMiterLimit(SkScalar); 41 void setWidth(SkScalar); 54 SkScalar getResScale() const { return fResScale; } 55 void setResScale(SkScalar rs) { 70 SkScalar fWidth, fMiterLimit; 71 SkScalar fResScale;
|
SkMaskGamma.cpp | 15 SkScalar toLuma(SkScalar SkDEBUGCODE(gamma), SkScalar luminance) const override { 19 SkScalar fromLuma(SkScalar SkDEBUGCODE(gamma), SkScalar luma) const override { 26 SkScalar toLuma(SkScalar gamma, SkScalar luminance) const override { 29 SkScalar fromLuma(SkScalar gamma, SkScalar luma) const override [all...] |
SkTextToPathIter.h | 24 SkScalar fScale; 25 SkScalar fPrevAdvance; 30 SkScalar fXPos; // accumulated xpos, returned in next 43 SkScalar getPathScale() const { return fScale; } 48 bool next(const SkPath** path, SkScalar* xpos); 59 const SkScalar bounds[2], SkScalar x, SkScalar y, TextType textType) 70 bool next(SkScalar* array, int* count); 72 void setPosition(SkScalar x, SkScalar y) [all...] |
/external/skia/src/utils/ |
SkDashPathPriv.h | 22 void CalcDashParameters(SkScalar phase, const SkScalar intervals[], int32_t count, 23 SkScalar* initialDashLength, int32_t* initialDashIndex, 24 SkScalar* intervalLength, SkScalar* adjustedPhase = nullptr); 29 const SkScalar kMaxDashCount = 1000000; 44 const SkRect* cullRect, const SkScalar aIntervals[], 45 int32_t count, SkScalar initialDashLength, int32_t initialDashIndex, 46 SkScalar intervalLength, 49 bool ValidDashPath(SkScalar phase, const SkScalar intervals[], int32_t count) [all...] |
SkShadowTessellator.h | 21 typedef std::function<SkScalar(SkScalar, SkScalar)> HeightFunc; 37 const SkPoint3& lightPos, SkScalar lightRadius, bool transparent);
|
/external/skia/src/pdf/ |
SkDocument_PDF_None.cpp | 9 SkScalar, 15 sk_sp<SkDocument> SkDocument::MakePDF(const char path[], SkScalar) {
|
/external/skia/src/effects/ |
SkColorMatrix.cpp | 19 static bool component_needs_clamping(const SkScalar row[5]) { 20 SkScalar maxValue = row[4] / 255; 21 SkScalar minValue = row[4] / 255; 31 bool SkColorMatrix::NeedsClamping(const SkScalar matrix[20]) { 38 void SkColorMatrix::SetConcat(SkScalar result[20], 39 const SkScalar outer[20], const SkScalar inner[20]) { 40 SkScalar tmp[20]; 41 SkScalar* target; 65 memcpy(result, target, 20 * sizeof(SkScalar)); [all...] |
/external/skia/src/gpu/ops/ |
GrShadowRRectOp.h | 22 SkScalar blurWidth, SkScalar insetWidth, SkScalar blurClamp = 1);
|