/external/skia/gm/ |
gradients_2pt_conical.cpp | 66 center0.set(SkScalarAve(pts[0].fX, pts[1].fX), 67 SkScalarAve(pts[0].fY, pts[1].fY)); 79 center0.set(SkScalarAve(pts[0].fX, pts[1].fX), 80 SkScalarAve(pts[0].fY, pts[1].fY)); 92 center0.set(SkScalarAve(pts[0].fX, pts[1].fX), 93 SkScalarAve(pts[0].fY, pts[1].fY)); 105 center0.set(SkScalarAve(pts[0].fX, pts[1].fX), 106 SkScalarAve(pts[0].fY, pts[1].fY)); 118 center0.set(SkScalarAve(pts[0].fX, pts[1].fX), 119 SkScalarAve(pts[0].fY, pts[1].fY)) [all...] |
gradientDirtyLaundry.cpp | 43 const SkPoint pt{ SkScalarAve(pts[0].fX, pts[1].fX), SkScalarAve(pts[0].fY, pts[1].fY) }; 48 const SkPoint pt{ SkScalarAve(pts[0].fX, pts[1].fX), SkScalarAve(pts[0].fY, pts[1].fY) };
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shadertext.cpp | 56 center.set(SkScalarAve(pts[0].fX, pts[1].fX), 57 SkScalarAve(pts[0].fY, pts[1].fY)); 64 center.set(SkScalarAve(pts[0].fX, pts[1].fX), 65 SkScalarAve(pts[0].fY, pts[1].fY)); 71 center0.set(SkScalarAve(pts[0].fX, pts[1].fX), 72 SkScalarAve(pts[0].fY, pts[1].fY));
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gradients_no_texture.cpp | 36 center.set(SkScalarAve(pts[0].fX, pts[1].fX), 37 SkScalarAve(pts[0].fY, pts[1].fY)); 43 center.set(SkScalarAve(pts[0].fX, pts[1].fX), 44 SkScalarAve(pts[0].fY, pts[1].fY)); 50 center0.set(SkScalarAve(pts[0].fX, pts[1].fX), 51 SkScalarAve(pts[0].fY, pts[1].fY));
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gradient_matrix.cpp | 72 center.set(SkScalarAve(pts[0].fX, pts[1].fX), 73 SkScalarAve(pts[0].fY, pts[1].fY));
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gradients.cpp | 72 center.set(SkScalarAve(pts[0].fX, pts[1].fX), 73 SkScalarAve(pts[0].fY, pts[1].fY)); 81 center.set(SkScalarAve(pts[0].fX, pts[1].fX), 82 SkScalarAve(pts[0].fY, pts[1].fY)); 91 center.set(SkScalarAve(pts[0].fX, pts[1].fX), 92 SkScalarAve(pts[0].fY, pts[1].fY)); 100 center.set(SkScalarAve(pts[0].fX, pts[1].fX), 101 SkScalarAve(pts[0].fY, pts[1].fY)); 110 center0.set(SkScalarAve(pts[0].fX, pts[1].fX), 111 SkScalarAve(pts[0].fY, pts[1].fY)) [all...] |
blurrect.cpp | 73 center0.set(SkScalarAve(pts[0].fX, pts[1].fX), 74 SkScalarAve(pts[0].fY, pts[1].fY));
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blurroundrect.cpp | 105 center0.set(SkScalarAve(pts[0].fX, pts[1].fX), 106 SkScalarAve(pts[0].fY, pts[1].fY));
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/external/skia/samplecode/ |
SampleGradients.cpp | 71 center.set(SkScalarAve(pts[0].fX, pts[1].fX), 72 SkScalarAve(pts[0].fY, pts[1].fY)); 79 center.set(SkScalarAve(pts[0].fX, pts[1].fX), 80 SkScalarAve(pts[0].fY, pts[1].fY)); 86 center0.set(SkScalarAve(pts[0].fX, pts[1].fX), 87 SkScalarAve(pts[0].fY, pts[1].fY)); 99 center.set(SkScalarAve(pts[0].fX, pts[1].fX), 100 SkScalarAve(pts[0].fY, pts[1].fY));
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SampleShaderText.cpp | 63 center.set(SkScalarAve(pts[0].fX, pts[1].fX), 64 SkScalarAve(pts[0].fY, pts[1].fY)); 71 center.set(SkScalarAve(pts[0].fX, pts[1].fX), 72 SkScalarAve(pts[0].fY, pts[1].fY)); 78 center0.set(SkScalarAve(pts[0].fX, pts[1].fX), 79 SkScalarAve(pts[0].fY, pts[1].fY));
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SampleSlides.cpp | 186 center.set(SkScalarAve(pts[0].fX, pts[1].fX), 187 SkScalarAve(pts[0].fY, pts[1].fY)); 194 center.set(SkScalarAve(pts[0].fX, pts[1].fX), 195 SkScalarAve(pts[0].fY, pts[1].fY)); 201 center0.set(SkScalarAve(pts[0].fX, pts[1].fX), 202 SkScalarAve(pts[0].fY, pts[1].fY));
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/external/skia/bench/ |
GradientBench.cpp | 58 center.set(SkScalarAve(pts[0].fX, pts[1].fX), 59 SkScalarAve(pts[0].fY, pts[1].fY)); 68 center.set(SkScalarAve(pts[0].fX, pts[1].fX), 69 SkScalarAve(pts[0].fY, pts[1].fY)); 77 center0.set(SkScalarAve(pts[0].fX, pts[1].fX), 78 SkScalarAve(pts[0].fY, pts[1].fY)); 90 center0.set(SkScalarAve(pts[0].fX, pts[1].fX), 91 SkScalarAve(pts[0].fY, pts[1].fY));
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/external/skia/src/gpu/ |
GrPathUtils.cpp | 85 { SkScalarAve(p0.fX, p1.fX), SkScalarAve(p0.fY, p1.fY) }, 86 { SkScalarAve(p1.fX, p2.fX), SkScalarAve(p1.fY, p2.fY) }, 88 SkPoint r = { SkScalarAve(q[0].fX, q[1].fX), SkScalarAve(q[0].fY, q[1].fY) }; 142 { SkScalarAve(p0.fX, p1.fX), SkScalarAve(p0.fY, p1.fY) }, 143 { SkScalarAve(p1.fX, p2.fX), SkScalarAve(p1.fY, p2.fY) } [all...] |
GrTextureProducer.cpp | 212 domainRect->fLeft = domainRect->fRight = SkScalarAve(domainRect->fLeft, domainRect->fRight); 215 domainRect->fTop = domainRect->fBottom = SkScalarAve(domainRect->fTop, domainRect->fBottom);
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GrTessellator.cpp | 680 { SkScalarAve(p0.fX, p1.fX), SkScalarAve(p0.fY, p1.fY) }, 681 { SkScalarAve(p1.fX, p2.fX), SkScalarAve(p1.fY, p2.fY) }, 682 { SkScalarAve(p2.fX, p3.fX), SkScalarAve(p2.fY, p3.fY) } 685 { SkScalarAve(q[0].fX, q[1].fX), SkScalarAve(q[0].fY, q[1].fY) }, 686 { SkScalarAve(q[1].fX, q[2].fX), SkScalarAve(q[1].fY, q[2].fY) [all...] |
/external/skia/src/effects/ |
Sk1DPathEffect.cpp | 121 srcP[1].set(SkScalarAve(srcP[0].fX, srcP[2].fX), 122 SkScalarAve(srcP[0].fY, srcP[2].fY));
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SkLightingImageFilter.cpp | [all...] |
/external/skia/src/core/ |
SkLineClipper.cpp | 29 return SkScalarAve(src[0].fX, src[1].fX); 50 return SkScalarAve(src[0].fY, src[1].fY);
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SkDevice.cpp | 381 srcP[0].fX = SkScalarAve(srcP[0].fX, srcP[1].fX); 382 srcP[0].fY = SkScalarAve(srcP[0].fY, srcP[1].fY);
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SkDraw.cpp | 884 *coverage = SkScalarAve(len0, len1); [all...] |
/external/skia/include/core/ |
SkScalar.h | 139 #define SkScalarAve(a, b) (((a) + (b)) * SK_ScalarHalf)
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