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    Searched refs:SkScalarAve (Results 1 - 21 of 21) sorted by null

  /external/skia/gm/
gradients_2pt_conical.cpp 66 center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
67 SkScalarAve(pts[0].fY, pts[1].fY));
79 center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
80 SkScalarAve(pts[0].fY, pts[1].fY));
92 center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
93 SkScalarAve(pts[0].fY, pts[1].fY));
105 center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
106 SkScalarAve(pts[0].fY, pts[1].fY));
118 center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
119 SkScalarAve(pts[0].fY, pts[1].fY))
    [all...]
gradientDirtyLaundry.cpp 43 const SkPoint pt{ SkScalarAve(pts[0].fX, pts[1].fX), SkScalarAve(pts[0].fY, pts[1].fY) };
48 const SkPoint pt{ SkScalarAve(pts[0].fX, pts[1].fX), SkScalarAve(pts[0].fY, pts[1].fY) };
shadertext.cpp 56 center.set(SkScalarAve(pts[0].fX, pts[1].fX),
57 SkScalarAve(pts[0].fY, pts[1].fY));
64 center.set(SkScalarAve(pts[0].fX, pts[1].fX),
65 SkScalarAve(pts[0].fY, pts[1].fY));
71 center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
72 SkScalarAve(pts[0].fY, pts[1].fY));
gradients_no_texture.cpp 36 center.set(SkScalarAve(pts[0].fX, pts[1].fX),
37 SkScalarAve(pts[0].fY, pts[1].fY));
43 center.set(SkScalarAve(pts[0].fX, pts[1].fX),
44 SkScalarAve(pts[0].fY, pts[1].fY));
50 center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
51 SkScalarAve(pts[0].fY, pts[1].fY));
gradient_matrix.cpp 72 center.set(SkScalarAve(pts[0].fX, pts[1].fX),
73 SkScalarAve(pts[0].fY, pts[1].fY));
gradients.cpp 72 center.set(SkScalarAve(pts[0].fX, pts[1].fX),
73 SkScalarAve(pts[0].fY, pts[1].fY));
81 center.set(SkScalarAve(pts[0].fX, pts[1].fX),
82 SkScalarAve(pts[0].fY, pts[1].fY));
91 center.set(SkScalarAve(pts[0].fX, pts[1].fX),
92 SkScalarAve(pts[0].fY, pts[1].fY));
100 center.set(SkScalarAve(pts[0].fX, pts[1].fX),
101 SkScalarAve(pts[0].fY, pts[1].fY));
110 center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
111 SkScalarAve(pts[0].fY, pts[1].fY))
    [all...]
blurrect.cpp 73 center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
74 SkScalarAve(pts[0].fY, pts[1].fY));
blurroundrect.cpp 105 center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
106 SkScalarAve(pts[0].fY, pts[1].fY));
  /external/skia/samplecode/
SampleGradients.cpp 71 center.set(SkScalarAve(pts[0].fX, pts[1].fX),
72 SkScalarAve(pts[0].fY, pts[1].fY));
79 center.set(SkScalarAve(pts[0].fX, pts[1].fX),
80 SkScalarAve(pts[0].fY, pts[1].fY));
86 center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
87 SkScalarAve(pts[0].fY, pts[1].fY));
99 center.set(SkScalarAve(pts[0].fX, pts[1].fX),
100 SkScalarAve(pts[0].fY, pts[1].fY));
SampleShaderText.cpp 63 center.set(SkScalarAve(pts[0].fX, pts[1].fX),
64 SkScalarAve(pts[0].fY, pts[1].fY));
71 center.set(SkScalarAve(pts[0].fX, pts[1].fX),
72 SkScalarAve(pts[0].fY, pts[1].fY));
78 center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
79 SkScalarAve(pts[0].fY, pts[1].fY));
SampleSlides.cpp 186 center.set(SkScalarAve(pts[0].fX, pts[1].fX),
187 SkScalarAve(pts[0].fY, pts[1].fY));
194 center.set(SkScalarAve(pts[0].fX, pts[1].fX),
195 SkScalarAve(pts[0].fY, pts[1].fY));
201 center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
202 SkScalarAve(pts[0].fY, pts[1].fY));
  /external/skia/bench/
GradientBench.cpp 58 center.set(SkScalarAve(pts[0].fX, pts[1].fX),
59 SkScalarAve(pts[0].fY, pts[1].fY));
68 center.set(SkScalarAve(pts[0].fX, pts[1].fX),
69 SkScalarAve(pts[0].fY, pts[1].fY));
77 center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
78 SkScalarAve(pts[0].fY, pts[1].fY));
90 center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
91 SkScalarAve(pts[0].fY, pts[1].fY));
  /external/skia/src/gpu/
GrPathUtils.cpp 85 { SkScalarAve(p0.fX, p1.fX), SkScalarAve(p0.fY, p1.fY) },
86 { SkScalarAve(p1.fX, p2.fX), SkScalarAve(p1.fY, p2.fY) },
88 SkPoint r = { SkScalarAve(q[0].fX, q[1].fX), SkScalarAve(q[0].fY, q[1].fY) };
142 { SkScalarAve(p0.fX, p1.fX), SkScalarAve(p0.fY, p1.fY) },
143 { SkScalarAve(p1.fX, p2.fX), SkScalarAve(p1.fY, p2.fY) }
    [all...]
GrTextureProducer.cpp 212 domainRect->fLeft = domainRect->fRight = SkScalarAve(domainRect->fLeft, domainRect->fRight);
215 domainRect->fTop = domainRect->fBottom = SkScalarAve(domainRect->fTop, domainRect->fBottom);
GrTessellator.cpp 680 { SkScalarAve(p0.fX, p1.fX), SkScalarAve(p0.fY, p1.fY) },
681 { SkScalarAve(p1.fX, p2.fX), SkScalarAve(p1.fY, p2.fY) },
682 { SkScalarAve(p2.fX, p3.fX), SkScalarAve(p2.fY, p3.fY) }
685 { SkScalarAve(q[0].fX, q[1].fX), SkScalarAve(q[0].fY, q[1].fY) },
686 { SkScalarAve(q[1].fX, q[2].fX), SkScalarAve(q[1].fY, q[2].fY)
    [all...]
  /external/skia/src/effects/
Sk1DPathEffect.cpp 121 srcP[1].set(SkScalarAve(srcP[0].fX, srcP[2].fX),
122 SkScalarAve(srcP[0].fY, srcP[2].fY));
SkLightingImageFilter.cpp     [all...]
  /external/skia/src/core/
SkLineClipper.cpp 29 return SkScalarAve(src[0].fX, src[1].fX);
50 return SkScalarAve(src[0].fY, src[1].fY);
SkDevice.cpp 381 srcP[0].fX = SkScalarAve(srcP[0].fX, srcP[1].fX);
382 srcP[0].fY = SkScalarAve(srcP[0].fY, srcP[1].fY);
SkDraw.cpp 884 *coverage = SkScalarAve(len0, len1);
    [all...]
  /external/skia/include/core/
SkScalar.h 139 #define SkScalarAve(a, b) (((a) + (b)) * SK_ScalarHalf)

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