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    Searched refs:SkScalarFloorToScalar (Results 1 - 17 of 17) sorted by null

  /external/skia/src/gpu/
GrClip.h 119 return SkRect::MakeLTRB(SkScalarFloorToScalar(bounds.fLeft + kBoundsTolerance),
120 SkScalarFloorToScalar(bounds.fTop + kBoundsTolerance),
  /external/skia/src/gpu/ops/
GrNonAAStrokeRectOp.cpp 109 bounds.set(SkScalarFloorToScalar(bounds.fLeft),
110 SkScalarFloorToScalar(bounds.fTop),
111 SkScalarFloorToScalar(bounds.fRight),
112 SkScalarFloorToScalar(bounds.fBottom));
GrSmallPathRenderer.cpp 175 translate = SkVector::Make(SkScalarFloorToScalar(translateX),
176 SkScalarFloorToScalar(translateY));
292 SkScalar log = SkScalarFloorToScalar(SkScalarLog2(SkScalarInvert(maxScale)));
399 SkScalar dx = SkScalarFloorToScalar(scaledBounds.fLeft);
400 SkScalar dy = SkScalarFloorToScalar(scaledBounds.fTop);
514 SkScalar dx = SkScalarFloorToScalar(shapeDevBounds.fLeft);
515 SkScalar dy = SkScalarFloorToScalar(shapeDevBounds.fTop);
    [all...]
GrDashOp.cpp 139 SkScalar numFullIntervals = SkScalarFloorToScalar(temp);
142 *endingInt = *endingInt - SkScalarFloorToScalar(temp) * srcIntervalLen;
    [all...]
  /external/skia/gm/
mixedtextblobs.cpp 144 canvas->translate(SkScalarFloorToScalar(bounds.width() + SkIntToScalar(25)),
145 -(x * SkScalarFloorToScalar(bounds.height() +
148 canvas->translate(0, SkScalarFloorToScalar(bounds.height() + SkIntToScalar(25)));
  /external/skia/src/core/
SkLinearBitmapPipeline_tile.h 149 return std::min(x - SkScalarFloorToScalar(x / base) * base, cap);
278 if (SkScalarFloorToScalar(x) != 0.0f) {
289 SkASSERT(SkScalarFloorToScalar(span.startX()) == 0.0f);
398 SkScalar mod = bias - SkScalarFloorToScalar(div) * 2.0f * fYMax;
SkBitmapScaler.cpp 143 destSubsetLo = SkScalarFloorToScalar(destSubsetLo);
150 float srcBegin = SkTMax(0.f, SkScalarFloorToScalar(srcPixel - srcSupport));
SkColor.cpp 85 SkScalar w = SkScalarFloorToScalar(hx);
SkRasterClip.cpp 359 return x - SkScalarFloorToScalar(x) < domain;
SkClipStack.cpp 410 fFiniteBound.set(SkScalarFloorToScalar(fFiniteBound.fLeft+0.45f),
    [all...]
  /external/skia/bench/
GameBench.cpp 178 fSaved[fNumSaved][0] = SkScalarFloorToScalar(fSaved[fNumSaved][0]);
179 fSaved[fNumSaved][1] = SkScalarFloorToScalar(fSaved[fNumSaved][1]);
  /external/skia/src/shaders/
SkPictureShader.cpp 230 scaledSize.set(SkScalarFloorToScalar(scaledSize.width() * downScale),
231 SkScalarFloorToScalar(scaledSize.height() * downScale));
SkPerlinNoiseShader.cpp 247 SkScalarFloorToScalar(tileWidth * fBaseFrequency.fX) / tileWidth;
259 SkScalarFloorToScalar(tileHeight * fBaseFrequency.fY) / tileHeight;
565 SkScalar px = x - SkScalarFloorToScalar(x);
566 SkScalar py = y - SkScalarFloorToScalar(y);
567 SkScalar pz = z - SkScalarFloorToScalar(z);
    [all...]
  /external/skia/tests/
SkLinearBitmapPipelineTest.cpp 137 fPoints->push_back({SkScalarFloorToScalar(X(pt)), SkScalarFloorToScalar(Y(pt))});
ClipStackTest.cpp     [all...]
  /external/skia/include/core/
SkScalar.h 29 #define SkScalarFloorToScalar(x) sk_float_floor(x)
SkRect.h 857 * SkScalarFloorToScalar of top and left, and the SkScalarCeilToScalar of right and bottom.
862 dst->set(SkScalarFloorToScalar(fLeft),
863 SkScalarFloorToScalar(fTop),

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