/external/swiftshader/src/Renderer/ |
Blitter.hpp | 78 void clear(void* pixel, sw::Format format, Surface *dest, const SliceRect &dRect, unsigned int rgbaMask); 79 void blit(Surface *source, const SliceRect &sRect, Surface *dest, const SliceRect &dRect, bool filter, bool isStencil = false); 83 bool fastClear(void* pixel, sw::Format format, Surface *dest, const SliceRect &dRect, unsigned int rgbaMask); 92 void blit(Surface *source, const SliceRect &sRect, Surface *dest, const SliceRect &dRect, const Blitter::Options& options); 93 bool blitReactor(Surface *source, const SliceRect &sRect, Surface *dest, const SliceRect &dRect, const Blitter::Options& options);
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Surface.hpp | 42 struct SliceRect : public Rect 44 SliceRect() : slice(0) {} 45 SliceRect(const Rect& rect) : Rect(rect), slice(0) {} 46 SliceRect(const Rect& rect, int s) : Rect(rect), slice(s) {} 47 SliceRect(int x0, int y0, int x1, int y1, int s) : Rect(x0, y0, x1, y1), slice(s) {}
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Renderer.hpp | 330 void blit(Surface *source, const SliceRect &sRect, Surface *dest, const SliceRect &dRect, bool filter, bool isStencil = false);
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Blitter.cpp | 33 void Blitter::clear(void* pixel, sw::Format format, Surface *dest, const SliceRect &dRect, unsigned int rgbaMask) 42 SliceRect sRect(dRect); 48 bool Blitter::fastClear(void* pixel, sw::Format format, Surface *dest, const SliceRect &dRect, unsigned int rgbaMask) 130 void Blitter::blit(Surface *source, const SliceRect &sRect, Surface *dest, const SliceRect &dRect, bool filter, bool isStencil) 144 void Blitter::blit(Surface *source, const SliceRect &sourceRect, Surface *dest, const SliceRect &destRect, const Blitter::Options& options) 156 SliceRect sRect = sourceRect; 157 SliceRect dRect = destRect; [all...] |
Renderer.cpp | 677 SliceRect rect = clearRect; 686 void Renderer::blit(Surface *source, const SliceRect &sRect, Surface *dest, const SliceRect &dRect, bool filter, bool isStencil) [all...] |
/external/swiftshader/src/OpenGL/libEGL/ |
Context.hpp | 41 virtual void blit(sw::Surface *source, const sw::SliceRect &sRect, sw::Surface *dest, const sw::SliceRect &dRect) = 0;
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/external/swiftshader/src/OpenGL/libGL/ |
Device.hpp | 74 virtual bool stretchRect(Image *sourceSurface, const sw::SliceRect *sourceRect, Image *destSurface, const sw::SliceRect *destRect, bool filter);
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Device.cpp | 496 bool Device::stretchRect(Image *source, const sw::SliceRect *sourceRect, Image *dest, const sw::SliceRect *destRect, bool filter) 509 SliceRect sRect; 510 SliceRect dRect;
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Texture.cpp | 245 sw::SliceRect destRect(xoffset, yoffset, xoffset + (sourceRect.x1 - sourceRect.x0), yoffset + (sourceRect.y1 - sourceRect.y0), 0); 246 sw::SliceRect sourceSliceRect(sourceRect);
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Context.cpp | [all...] |
/external/swiftshader/src/OpenGL/libGLES_CM/ |
Device.hpp | 63 bool stretchRect(sw::Surface *sourceSurface, const sw::SliceRect *sourceRect, sw::Surface *destSurface, const sw::SliceRect *destRect, bool filter);
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Device.cpp | 381 bool Device::stretchRect(sw::Surface *source, const sw::SliceRect *sourceRect, sw::Surface *dest, const sw::SliceRect *destRect, bool filter) 394 SliceRect sRect; 395 SliceRect dRect;
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Context.h | 496 void blit(sw::Surface *source, const sw::SliceRect &sRect, sw::Surface *dest, const sw::SliceRect &dRect) override;
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Texture.cpp | 305 sw::SliceRect destRect(xoffset, yoffset, xoffset + (sourceRect.x1 - sourceRect.x0), yoffset + (sourceRect.y1 - sourceRect.y0), 0); 306 sw::SliceRect sourceSliceRect(sourceRect);
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Context.cpp | [all...] |
/external/swiftshader/src/OpenGL/libGLESv2/ |
Device.hpp | 76 bool stretchRect(sw::Surface *sourceSurface, const sw::SliceRect *sourceRect, sw::Surface *destSurface, const sw::SliceRect *destRect, unsigned char flags);
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Texture.cpp | 478 bool Texture::copy(egl::Image *source, const sw::SliceRect &sourceRect, GLenum destFormat, GLint xoffset, GLint yoffset, GLint zoffset, egl::Image *dest) 482 sw::SliceRect destRect(xoffset, yoffset, xoffset + (sourceRect.x1 - sourceRect.x0), yoffset + (sourceRect.y1 - sourceRect.y0), zoffset); 755 sw::SliceRect sourceRect(x, y, x + width, y + height, 0); 792 sw::SliceRect sourceRect(x, y, x + width, y + height, 0); 1317 sw::SliceRect sourceRect(x, y, x + width, y + height, 0); 1368 sw::SliceRect sourceRect(x, y, x + width, y + height, 0); [all...] |
Device.cpp | 509 bool Device::stretchRect(sw::Surface *source, const sw::SliceRect *sourceRect, sw::Surface *dest, const sw::SliceRect *destRect, unsigned char flags) 540 SliceRect sRect; 541 SliceRect dRect;
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Context.h | 673 void blit(sw::Surface *source, const sw::SliceRect &sRect, sw::Surface *dest, const sw::SliceRect &dRect) override;
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Texture.h | 123 bool copy(egl::Image *source, const sw::SliceRect &sourceRect, GLenum destFormat, GLint xoffset, GLint yoffset, GLint zoffset, egl::Image *dest);
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Context.cpp | [all...] |