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    Searched refs:StateChangeCount (Results 1 - 2 of 2) sorted by null

  /external/swiftshader/third_party/subzero/src/
IceTimerTree.cpp 102 StateChangeCount += Src.StateChangeCount;
180 ++StateChangeCount;
216 StateChangeCount = 0;
305 Str << "Number of timer updates: " << StateChangeCount << "\n";
IceTimerTree.h 86 uint64_t StateChangeCount = 0;

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