/external/swiftshader/src/Shader/ |
PixelPipeline.cpp | 490 mod1.x = SubSat(Short4(0x1000), arg1->x); 491 mod1.y = SubSat(Short4(0x1000), arg1->y); 492 mod1.z = SubSat(Short4(0x1000), arg1->z); 493 mod1.w = SubSat(Short4(0x1000), arg1->w); 506 mod1.x = SubSat(Short4(0x1000), arg1->w); 507 mod1.y = SubSat(Short4(0x1000), arg1->w); 508 mod1.z = SubSat(Short4(0x1000), arg1->w); 509 mod1.w = SubSat(Short4(0x1000), arg1->w); 522 mod2.x = SubSat(Short4(0x1000), arg2->x); 523 mod2.y = SubSat(Short4(0x1000), arg2->y) [all...] |
PixelRoutine.cpp | 854 output = SubSat(bufferValue, Byte8(1, 1, 1, 1, 1, 1, 1, 1)); [all...] |
SamplerCore.cpp | 608 case -1: return SubSat(As<UShort4>(uvw), As<UShort4>(offset)); [all...] |
/external/swiftshader/src/Reactor/ |
Reactor.hpp | 566 RValue<Byte8> SubSat(RValue<Byte8> x, RValue<Byte8> y); 620 RValue<SByte8> SubSat(RValue<SByte8> x, RValue<SByte8> y); 797 RValue<Short4> SubSat(RValue<Short4> x, RValue<Short4> y); [all...] |
LLVMReactor.cpp | [all...] |
SubzeroReactor.cpp | [all...] |