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    Searched refs:SubSat (Results 1 - 6 of 6) sorted by null

  /external/swiftshader/src/Shader/
PixelPipeline.cpp 490 mod1.x = SubSat(Short4(0x1000), arg1->x);
491 mod1.y = SubSat(Short4(0x1000), arg1->y);
492 mod1.z = SubSat(Short4(0x1000), arg1->z);
493 mod1.w = SubSat(Short4(0x1000), arg1->w);
506 mod1.x = SubSat(Short4(0x1000), arg1->w);
507 mod1.y = SubSat(Short4(0x1000), arg1->w);
508 mod1.z = SubSat(Short4(0x1000), arg1->w);
509 mod1.w = SubSat(Short4(0x1000), arg1->w);
522 mod2.x = SubSat(Short4(0x1000), arg2->x);
523 mod2.y = SubSat(Short4(0x1000), arg2->y)
    [all...]
PixelRoutine.cpp 854 output = SubSat(bufferValue, Byte8(1, 1, 1, 1, 1, 1, 1, 1));
    [all...]
SamplerCore.cpp 608 case -1: return SubSat(As<UShort4>(uvw), As<UShort4>(offset));
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  /external/swiftshader/src/Reactor/
Reactor.hpp 566 RValue<Byte8> SubSat(RValue<Byte8> x, RValue<Byte8> y);
620 RValue<SByte8> SubSat(RValue<SByte8> x, RValue<SByte8> y);
797 RValue<Short4> SubSat(RValue<Short4> x, RValue<Short4> y);
    [all...]
LLVMReactor.cpp     [all...]
SubzeroReactor.cpp     [all...]

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