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    Searched refs:TEXCOORD_ARRAY (Results 1 - 4 of 4) sorted by null

  /external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/
PVRTBackground.cpp 24 const int TEXCOORD_ARRAY = 1;
157 // Bind the custom vertex attribute "myUV" to location TEXCOORD_ARRAY
158 glBindAttribLocation(m_pAPI->m_ui32ProgramObject, TEXCOORD_ARRAY, "myUV");
243 glEnableVertexAttribArray(TEXCOORD_ARRAY);
244 glVertexAttribPointer(TEXCOORD_ARRAY, 2, GL_FLOAT, GL_FALSE, 0, (const void*) (8 * sizeof(float)));
250 glDisableVertexAttribArray(TEXCOORD_ARRAY);
  /external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/ColourGrading/OGLES3/
OGLES3ColourGrading.cpp 55 const int TEXCOORD_ARRAY = 1;
713 glEnableVertexAttribArray(TEXCOORD_ARRAY);
717 glVertexAttribPointer(TEXCOORD_ARRAY, 2, GL_FLOAT, GL_FALSE, m_ui32VertexStride, (void*) (4 * sizeof(GLfloat)));
730 glDisableVertexAttribArray(TEXCOORD_ARRAY);
782 glEnableVertexAttribArray(TEXCOORD_ARRAY);
786 glVertexAttribPointer(TEXCOORD_ARRAY, 2, GL_FLOAT, GL_FALSE, m_ui32VertexStride, (void*) (4 * sizeof(GLfloat)));
806 glDisableVertexAttribArray(TEXCOORD_ARRAY);
837 glEnableVertexAttribArray(TEXCOORD_ARRAY);
842 glVertexAttribPointer(TEXCOORD_ARRAY, 2, GL_FLOAT, GL_FALSE, pMesh->psUVW[0].nStride, pMesh->psUVW[0].pData);
850 glDisableVertexAttribArray(TEXCOORD_ARRAY);
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  /external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/DisplacementMap/OGLES2/
OGLES2DisplacementMap.cpp 28 #define TEXCOORD_ARRAY 2
555 glEnableVertexAttribArray(TEXCOORD_ARRAY);
598 glDisableVertexAttribArray(TEXCOORD_ARRAY);
629 glVertexAttribPointer(TEXCOORD_ARRAY, 2, GL_FLOAT, GL_FALSE, pMesh->psUVW[0].nStride, pMesh->psUVW[0].pData);
  /external/swiftshader/third_party/PowerVR_SDK/Examples/Advanced/ChameleonMan/OGLES2/
OGLES2ChameleonMan.cpp 37 VERTEX_ARRAY, NORMAL_ARRAY, TANGENT_ARRAY, BINORMAL_ARRAY, TEXCOORD_ARRAY, BONEWEIGHT_ARRAY, BONEINDEX_ARRAY, eNumAttribs };
787 glVertexAttribPointer(TEXCOORD_ARRAY, 2, GL_FLOAT, GL_FALSE, Mesh.psUVW[0].nStride, Mesh.psUVW[0].pData);

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