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Searched
refs:TYPE_LOCATION
(Results
1 - 2
of
2
) sorted by null
/external/deqp/framework/opengl/
gluDrawUtil.hpp
97
TYPE_LOCATION
= 0, //!< Binding by numeric location.
108
explicit BindingPoint (int location_) : type(
TYPE_LOCATION
), location(location_) {}
gluDrawUtil.cpp
261
if (binding.type != BindingPoint::
TYPE_LOCATION
)
282
DE_ASSERT(va.binding.type == BindingPoint::
TYPE_LOCATION
);
391
DE_ASSERT(vertexArray.binding.type == BindingPoint::
TYPE_LOCATION
);
436
DE_ASSERT(vaIter->binding.type == BindingPoint::
TYPE_LOCATION
);
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