/external/deqp/framework/opengl/ |
gluTexture.hpp | 208 class Texture3D 211 Texture3D (const RenderContext& context, deUint32 format, deUint32 dataType, int width, int height, int depth); 212 Texture3D (const RenderContext& context, deUint32 internalFormat, int width, int height, int depth); 213 Texture3D (const RenderContext& context, const ContextInfo& contextInfo, int numLevels, const tcu::CompressedTexture* levels, const tcu::TexDecompressionParams& decompressionParams = tcu::TexDecompressionParams()); 214 ~Texture3D (void); 218 tcu::Texture3D& getRefTexture (void) { return m_refTexture; } 219 const tcu::Texture3D& getRefTexture (void) const { return m_refTexture; } 223 Texture3D (const Texture3D& other); // Not allowed! 224 Texture3D& operator= (const Texture3D& other); // Not allowed [all...] |
gluTexture.cpp | 609 // Texture3D 611 Texture3D::Texture3D (const RenderContext& context, deUint32 format, deUint32 dataType, int width, int height, int depth) 624 Texture3D::Texture3D (const RenderContext& context, deUint32 sizedFormat, int width, int height, int depth) 637 Texture3D::Texture3D (const RenderContext& context, 667 Texture3D::~Texture3D (void) 673 void Texture3D::upload (void [all...] |
/external/deqp/modules/glshared/ |
glsShaderRenderCase.hpp | 45 class Texture3D; 91 TextureBinding (const glu::Texture3D* tex3D, const tcu::Sampler& sampler); 98 void setTexture (const glu::Texture3D* tex3D); 105 const glu::Texture3D* get3D (void) const { DE_ASSERT(getType() == TYPE_3D); return m_binding.tex3D; } 115 const glu::Texture3D* tex3D; 137 const tcu::Texture3D* tex3D;
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glsFboUtil.hpp | 247 struct Texture3D : public TextureLayered
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glsFboUtil.cpp | 320 if (dynamic_cast<const Texture3D*>(&img) != DE_NULL) 382 else if (const Texture3D* t3d = dynamic_cast<const Texture3D*>(&cfg))
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glsShaderRenderCase.cpp | 90 TextureBinding::TextureBinding (const glu::Texture3D* tex3D, const tcu::Sampler& sampler) 126 void TextureBinding::setTexture (const glu::Texture3D* tex3D)
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/external/swiftshader/src/OpenGL/libGLESv2/ |
Texture.cpp | 16 // Texture2D, TextureCubeMap, Texture3D and Texture2DArray. Implements GL texture objects 1457 Texture3D::Texture3D(GLuint name) : Texture(name) 1470 Texture3D::~Texture3D() 1493 void Texture3D::addProxyRef(const Renderbuffer *proxy) 1498 void Texture3D::releaseProxy(const Renderbuffer *proxy) 1511 void Texture3D::sweep() 1534 GLenum Texture3D::getTarget() const 1539 GLsizei Texture3D::getWidth(GLenum target, GLint level) cons [all...] |
Renderbuffer.h | 31 class Texture3D; 102 RenderbufferTexture3D(Texture3D *texture, GLint level, GLint layer); 126 gl::BindingPointer<Texture3D> mTexture3D;
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Texture.h | 268 class Texture3D : public Texture 271 explicit Texture3D(GLuint name); 310 ~Texture3D() override; 327 class Texture2DArray : public Texture3D
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ResourceManager.cpp | 305 textureObject = new Texture3D(texture);
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Context.h | 53 class Texture3D; 649 Texture3D *getTexture3D() const; 738 gl::BindingPointer<Texture3D> mTexture3DZero;
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Renderbuffer.cpp | 142 RenderbufferTexture3D::RenderbufferTexture3D(Texture3D *texture, GLint level, GLint layer) : mLevel(level), mLayer(layer)
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
vktPipelineImageUtil.hpp | 224 tcu::Texture3D m_texture; 234 virtual const tcu::Texture3D& getTexture (void) const; 235 virtual tcu::Texture3D& getTexture (void);
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/external/deqp/framework/opengl/simplereference/ |
sglrShaderProgram.hpp | 42 class Texture3D; 214 const rc::Texture3D* tex3D;
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sglrReferenceContext.hpp | 244 class Texture3D : public Texture 247 Texture3D (deUint32 name = 0); 248 virtual ~Texture3D (void); 805 void setTex3DBinding (int unit, rc::Texture3D* tex3D); [all...] |
sglrReferenceContext.cpp | 562 void ReferenceContext::setTex3DBinding (int unitNdx, Texture3D* texture) 651 case GL_TEXTURE_3D: texObj = new Texture3D (texture); break; 666 case GL_TEXTURE_3D: setTex3DBinding (unitNdx, static_cast<Texture3D*> (texObj)); break; [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ |
d3d10_1.idl | 113 D3D10_TEX3D_SRV Texture3D;
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
vktShaderRender.hpp | 119 TextureBinding (const tcu::Texture3D* tex3D, const tcu::Sampler& sampler); 132 const tcu::Texture3D& get3D (void) const { DE_ASSERT(getType() == TYPE_3D && m_binding.tex3D != NULL); return *m_binding.tex3D; } 155 const tcu::Texture3D* tex3D; 182 const tcu::Texture3D* tex3D;
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/external/deqp/framework/common/ |
tcuTexture.hpp | [all...] |
tcuTexture.cpp | [all...] |
/external/deqp/modules/gles31/functional/ |
es31fTextureBorderClampTests.cpp | 250 struct TextureTraits<glu::Texture3D> 254 static de::MovePtr<glu::Texture3D> createTextureFromInternalFormat (glu::RenderContext& renderCtx, deUint32 texFormat, const tcu::IVec3& size) 256 return de::MovePtr<glu::Texture3D>(new glu::Texture3D(renderCtx, texFormat, size.x(), size.y(), size.z())); 259 static de::MovePtr<glu::Texture3D> createTextureFromFormatAndType (glu::RenderContext& renderCtx, deUint32 texFormat, deUint32 type, const tcu::IVec3& size) 261 return de::MovePtr<glu::Texture3D>(new glu::Texture3D(renderCtx, texFormat, type, size.x(), size.y(), size.z())); 264 static de::MovePtr<glu::Texture3D> createTextureFromCompressedData (glu::RenderContext& renderCtx, 269 return de::MovePtr<glu::Texture3D>(new glu::Texture3D(renderCtx [all...] |
/external/deqp/modules/gles3/functional/ |
es3fVertexTextureTests.cpp | 160 template <> struct TexTypeTcuClass<TEXTURETYPE_3D> { typedef tcu::Texture3D t; }; 422 static inline IVec3 getTextureSize (const glu::Texture3D& tex) 424 const tcu::Texture3D& ref = tex.getRefTexture(); 457 static inline Vec4 sample (const tcu::Texture3D& tex, const Vec3& coord, float lod, const tcu::Sampler& sam) { return tex.sample(sam, coord.x(), coord.y(), coord.z(), lod); } [all...] |
es3fTextureFilteringTests.cpp | [all...] |
es3fFboCompletenessTests.cpp | 290 texCfg = &builder.makeConfig<Texture3D>();
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es3fTextureUnitTests.cpp | 738 vector<tcu::Texture3D*> m_textures3d; 772 for (vector<tcu::Texture3D*>::iterator i = m_textures3d.begin(); i != m_textures3d.end(); i++) 875 m_textures3d.push_back(new tcu::Texture3D(texFormat, texWidth, texHeight, texDepth)); [all...] |