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    Searched refs:TextureState (Results 1 - 6 of 6) sorted by null

  /frameworks/base/libs/hwui/renderstate/
TextureState.cpp 16 #include "renderstate/TextureState.h"
40 TextureState::TextureState()
52 TextureState::~TextureState() {
72 void TextureState::constructTexture(Caches& caches) {
87 void TextureState::activateTexture(GLuint textureUnit) {
97 void TextureState::resetActiveTexture() {
101 void TextureState::bindTexture(GLuint texture) {
108 void TextureState::bindTexture(GLenum target, GLuint texture)
    [all...]
TextureState.h 31 class TextureState {
86 TextureState();
87 ~TextureState();
  /frameworks/base/libs/hwui/
Caches.h 29 #include "renderstate/TextureState.h"
177 TextureState& textureState() { return *mTextureState; }
200 TextureState* mTextureState = nullptr;
Caches.cpp 76 mTextureState = new TextureState();
  /external/swiftshader/src/Renderer/
VertexProcessor.hpp 85 struct TextureState
92 TextureState textureState[8];
  /device/generic/goldfish-opengl/shared/OpenglCodecCommon/
GLClientState.h 485 struct TextureState {
491 TextureState m_tex;

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