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Searched
refs:Uniform
(Results
1 - 25
of
78
) sorted by null
1
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/prebuilts/go/darwin-x86/src/image/
names.go
12
// Black is an opaque black
uniform
image.
14
// White is an opaque white
uniform
image.
16
// Transparent is a fully transparent
uniform
image.
18
// Opaque is a fully opaque
uniform
image.
22
//
Uniform
is an infinite-sized Image of
uniform
color.
24
type
Uniform
struct {
28
func (c *
Uniform
) RGBA() (r, g, b, a uint32) {
32
func (c *
Uniform
) ColorModel() color.Model {
36
func (c *
Uniform
) Convert(color.Color) color.Color
[
all
...]
/prebuilts/go/linux-x86/src/image/
names.go
12
// Black is an opaque black
uniform
image.
14
// White is an opaque white
uniform
image.
16
// Transparent is a fully transparent
uniform
image.
18
// Opaque is a fully opaque
uniform
image.
22
//
Uniform
is an infinite-sized Image of
uniform
color.
24
type
Uniform
struct {
28
func (c *
Uniform
) RGBA() (r, g, b, a uint32) {
32
func (c *
Uniform
) ColorModel() color.Model {
36
func (c *
Uniform
) Convert(color.Color) color.Color
[
all
...]
/external/regex-re2/util/
random.h
19
int32
Uniform
(int32);
random.cc
30
int32 ACMRandom::
Uniform
(int32 n) {