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  /external/mesa3d/src/mesa/swrast_setup/
ss_tritmp.h 77 COPY_4V(saved_col0[0], v[0]->attrib[VARYING_SLOT_COL0]);
78 COPY_4V(saved_col0[1], v[1]->attrib[VARYING_SLOT_COL0]);
79 COPY_4V(saved_col0[2], v[2]->attrib[VARYING_SLOT_COL0]);
89 COPY_4V(v[0]->attrib[VARYING_SLOT_COL0], vbcolor[e0]);
90 COPY_4V(v[1]->attrib[VARYING_SLOT_COL0], vbcolor[e1]);
91 COPY_4V(v[2]->attrib[VARYING_SLOT_COL0], vbcolor[e2]);
102 COPY_4V(v[0]->attrib[VARYING_SLOT_COL0], vbcolor[0]);
103 COPY_4V(v[1]->attrib[VARYING_SLOT_COL0], vbcolor[0]);
104 COPY_4V(v[2]->attrib[VARYING_SLOT_COL0], vbcolor[0]);
197 COPY_4V(v[0]->attrib[VARYING_SLOT_COL0], saved_col0[0])
    [all...]
ss_context.c 134 EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4F, attrib[VARYING_SLOT_COL0]);
290 dest->attrib[VARYING_SLOT_COL0] );
292 UNCLAMPED_FLOAT_TO_RGBA_CHAN(dest->color, dest->attrib[VARYING_SLOT_COL0]);
  /external/mesa3d/src/mesa/swrast/
s_tritemp.h 372 span.attrStepX[VARYING_SLOT_COL0][0] = oneOverArea * (eMaj_dr * eBot.dy - eMaj.dy * eBot_dr);
373 span.attrStepY[VARYING_SLOT_COL0][0] = oneOverArea * (eMaj.dx * eBot_dr - eMaj_dr * eBot.dx);
374 span.attrStepX[VARYING_SLOT_COL0][1] = oneOverArea * (eMaj_dg * eBot.dy - eMaj.dy * eBot_dg);
375 span.attrStepY[VARYING_SLOT_COL0][1] = oneOverArea * (eMaj.dx * eBot_dg - eMaj_dg * eBot.dx);
376 span.attrStepX[VARYING_SLOT_COL0][2] = oneOverArea * (eMaj_db * eBot.dy - eMaj.dy * eBot_db);
377 span.attrStepY[VARYING_SLOT_COL0][2] = oneOverArea * (eMaj.dx * eBot_db - eMaj_db * eBot.dx);
378 span.redStep = SignedFloatToFixed(span.attrStepX[VARYING_SLOT_COL0][0]);
379 span.greenStep = SignedFloatToFixed(span.attrStepX[VARYING_SLOT_COL0][1]);
380 span.blueStep = SignedFloatToFixed(span.attrStepX[VARYING_SLOT_COL0][2]);
382 span.attrStepX[VARYING_SLOT_COL0][3] = oneOverArea * (eMaj_da * eBot.dy - eMaj.dy * eBot_da)
    [all...]
s_fog.c 176 GLfloat (*rgba)[4] = span->array->attribs[VARYING_SLOT_COL0];
195 GLfloat (*rgba)[4] = span->array->attribs[VARYING_SLOT_COL0];
214 GLfloat (*rgba)[4] = span->array->attribs[VARYING_SLOT_COL0];
239 GLfloat (*rgba)[4] = span->array->attribs[VARYING_SLOT_COL0];
s_zoom.c 168 zoomed.array->rgba = (GLchan (*)[4]) zoomed.array->attribs[VARYING_SLOT_COL0];
237 COPY_4V(zoomed.array->attribs[VARYING_SLOT_COL0][i], rgba[j]);
275 zoomed.array->attribs[VARYING_SLOT_COL0][i][0] = rgb[j][0];
276 zoomed.array->attribs[VARYING_SLOT_COL0][i][1] = rgb[j][1];
277 zoomed.array->attribs[VARYING_SLOT_COL0][i][2] = rgb[j][2];
278 zoomed.array->attribs[VARYING_SLOT_COL0][i][3] = 1.0F;
s_fragprog.c 219 COPY_4V(span->array->attribs[VARYING_SLOT_COL0][i],
230 COPY_4V(span->array->attribs[VARYING_SLOT_COL0 + buf][i],
s_alpha.c 125 GLfloat (*rgba)[4] = span->array->attribs[VARYING_SLOT_COL0];
s_feedback.c 40 const GLfloat *color = v->attrib[VARYING_SLOT_COL0];
s_logic.c 215 (GLuint *) span->array->attribs[VARYING_SLOT_COL0],
s_masking.c 93 GLuint (*src)[4] = (GLuint (*)[4]) span->array->attribs[VARYING_SLOT_COL0];
swrast.h 107 #define VARYING_SLOT_CI VARYING_SLOT_COL0
s_span.c 109 COPY_4V(span->attrStart[VARYING_SLOT_COL0], ctx->Current.RasterColor);
110 ASSIGN_4V(span->attrStepX[VARYING_SLOT_COL0], 0.0, 0.0, 0.0, 0.0);
111 ASSIGN_4V(span->attrStepY[VARYING_SLOT_COL0], 0.0, 0.0, 0.0, 0.0);
317 * Populate the VARYING_SLOT_COL0 array.
322 GLfloat (*col0)[4] = span->array->attribs[VARYING_SLOT_COL0];
829 * Result is float color array (VARYING_SLOT_COL0).
836 GLfloat (*col0)[4] = span->array->attribs[VARYING_SLOT_COL0];
902 GLfloat (*rgba)[4] = span->array->attribs[VARYING_SLOT_COL0];
917 GLfloat (*rgba)[4] = span->array->attribs[VARYING_SLOT_COL0];
941 src = span->array->attribs[VARYING_SLOT_COL0 + output]
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_interpolation_map.c 87 if (location == VARYING_SLOT_COL0 || location == VARYING_SLOT_COL1) {
88 location = location + VARYING_SLOT_BFC0 - VARYING_SLOT_COL0;
brw_vue_map.c 144 if (slots_valid & BITFIELD64_BIT(VARYING_SLOT_COL0))
145 assign_vue_slot(vue_map, VARYING_SLOT_COL0, slot++);
gen6_sf_state.c 84 if (slot == -1 && fs_attr == VARYING_SLOT_COL0)
133 ((vue_map->slot_to_varying[slot] == VARYING_SLOT_COL0 &&
brw_vec4_vs_visitor.cpp 110 case VARYING_SLOT_COL0:
brw_clip_unfilled.c 133 if (!(brw_clip_have_varying(c, VARYING_SLOT_COL0) &&
159 if (brw_clip_have_varying(c, VARYING_SLOT_COL0) &&
164 VARYING_SLOT_COL0)),
  /external/mesa3d/src/compiler/glsl/tests/
invalidate_locations_test.cpp 185 var->data.location = VARYING_SLOT_COL0;
192 EXPECT_EQ(VARYING_SLOT_COL0, var->data.location);
  /external/mesa3d/src/compiler/nir/
nir_lower_two_sided_color.c 30 #define MAX_COLORS 2 /* VARYING_SLOT_COL0/COL1 */
97 case VARYING_SLOT_COL0:
114 if (state->colors[i].front->data.location == VARYING_SLOT_COL0)
nir_lower_clamp_color_outputs.c 40 case VARYING_SLOT_COL0:
nir_lower_drawpixels.c 216 if (var->data.location == VARYING_SLOT_COL0) {
  /external/mesa3d/src/compiler/
shader_enums.h 191 VARYING_SLOT_COL0, /* COL0 and COL1 must be contiguous */
270 #define VARYING_BIT_COL0 BITFIELD64_BIT(VARYING_SLOT_COL0)
shader_enums.c 136 ENUM(VARYING_SLOT_COL0),
  /external/mesa3d/src/gallium/drivers/freedreno/ir3/
ir3_shader.h 309 slot = VARYING_SLOT_COL0;
312 } else if (slot == VARYING_SLOT_COL0) {
  /external/mesa3d/src/compiler/glsl/
opt_dead_builtin_varyings.cpp 179 case VARYING_SLOT_COL0:
216 case VARYING_SLOT_COL0:

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