/external/mesa3d/src/compiler/nir/ |
nir_lower_bitmap.c | 62 if (var->data.location == VARYING_SLOT_TEX0) { 74 texcoord->data.location = VARYING_SLOT_TEX0;
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nir_lower_drawpixels.c | 49 if (var->data.location == VARYING_SLOT_TEX0) { 61 texcoord->data.location = VARYING_SLOT_TEX0; 220 } else if (var->data.location == VARYING_SLOT_TEX0) {
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/external/mesa3d/src/mesa/swrast/ |
s_tritemp.h | 404 GLfloat eMaj_ds = (vMax->attrib[VARYING_SLOT_TEX0][0] - vMin->attrib[VARYING_SLOT_TEX0][0]) * S_SCALE; 405 GLfloat eBot_ds = (vMid->attrib[VARYING_SLOT_TEX0][0] - vMin->attrib[VARYING_SLOT_TEX0][0]) * S_SCALE; 406 GLfloat eMaj_dt = (vMax->attrib[VARYING_SLOT_TEX0][1] - vMin->attrib[VARYING_SLOT_TEX0][1]) * T_SCALE; 407 GLfloat eBot_dt = (vMid->attrib[VARYING_SLOT_TEX0][1] - vMin->attrib[VARYING_SLOT_TEX0][1]) * T_SCALE; 408 span.attrStepX[VARYING_SLOT_TEX0][0] = oneOverArea * (eMaj_ds * eBot.dy - eMaj.dy * eBot_ds); 409 span.attrStepY[VARYING_SLOT_TEX0][0] = oneOverArea * (eMaj.dx * eBot_ds - eMaj_ds * eBot.dx) [all...] |
s_aalinetemp.h | 69 if (attr >= VARYING_SLOT_TEX0 && attr < VARYING_SLOT_VAR0 72 const GLuint unit = attr - VARYING_SLOT_TEX0; 179 if (attr >= VARYING_SLOT_TEX0 && attr < VARYING_SLOT_VAR0) { 180 const GLuint u = attr - VARYING_SLOT_TEX0;
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s_feedback.c | 39 const GLfloat *vtc = v->attrib[VARYING_SLOT_TEX0];
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s_context.c | 527 attribsMask |= (ctx->Texture._EnabledCoordUnits << VARYING_SLOT_TEX0); 934 v->attrib[VARYING_SLOT_TEX0 + i][0], 935 v->attrib[VARYING_SLOT_TEX0 + i][1], 936 v->attrib[VARYING_SLOT_TEX0 + i][2], 937 v->attrib[VARYING_SLOT_TEX0 + i][3]);
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s_triangle.c | 681 tex_coord[0] = span->attrStart[VARYING_SLOT_TEX0][0] * (info->smask + 1); 682 tex_step[0] = span->attrStepX[VARYING_SLOT_TEX0][0] * (info->smask + 1); 683 tex_coord[1] = span->attrStart[VARYING_SLOT_TEX0][1] * (info->tmask + 1); 684 tex_step[1] = span->attrStepX[VARYING_SLOT_TEX0][1] * (info->tmask + 1); 685 /* span->attrStart[VARYING_SLOT_TEX0][2] only if 3D-texturing, here only 2D */ 686 tex_coord[2] = span->attrStart[VARYING_SLOT_TEX0][3]; 687 tex_step[2] = span->attrStepX[VARYING_SLOT_TEX0][3]; [all...] |
s_atifragshader.c | 252 span->array->attribs[VARYING_SLOT_TEX0 + pass_tex][column]); 275 span->array->attribs[VARYING_SLOT_TEX0 + coord_source][column]);
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s_points.c | 139 if (attr >= VARYING_SLOT_TEX0 && attr <= VARYING_SLOT_TEX7) { 141 const GLuint u = attr - VARYING_SLOT_TEX0;
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/external/mesa3d/src/compiler/ |
shader_enums.h | 194 VARYING_SLOT_TEX0, /* TEX0-TEX7 must be contiguous */ 273 #define VARYING_BIT_TEX0 BITFIELD64_BIT(VARYING_SLOT_TEX0) 281 #define VARYING_BIT_TEX(U) BITFIELD64_BIT(VARYING_SLOT_TEX0 + (U)) 282 #define VARYING_BITS_TEX_ANY BITFIELD64_RANGE(VARYING_SLOT_TEX0, \
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shader_enums.c | 139 ENUM(VARYING_SLOT_TEX0),
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/external/mesa3d/src/compiler/glsl/ |
opt_dead_builtin_varyings.cpp | 44 * VARYING_SLOT_TEX0 + i. 122 if (!this->find_frag_outputs && var->data.location == VARYING_SLOT_TEX0) { 158 if (!this->find_frag_outputs && var->data.location == VARYING_SLOT_TEX0) { 228 if (location >= VARYING_SLOT_TEX0 && 303 VARYING_SLOT_TEX0, "TexCoord", mode_str,
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
gen6_sf_state.c | 219 (attr >= VARYING_SLOT_TEX0 && attr <= VARYING_SLOT_TEX7) && 220 (brw->ctx.Point.CoordReplace & (1u << (attr - VARYING_SLOT_TEX0)))) {
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brw_sf_emit.c | 378 if (varying1 >= VARYING_SLOT_TEX0 && varying1 <= VARYING_SLOT_TEX7) { 379 if (c->key.point_sprite_coord_replace & (1 << (varying1 - VARYING_SLOT_TEX0))) 386 if (varying2 >= VARYING_SLOT_TEX0 && varying2 <= VARYING_SLOT_TEX7) { 388 VARYING_SLOT_TEX0)))
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brw_vs.c | 65 outputs_written |= BITFIELD64_BIT(VARYING_SLOT_TEX0 + i);
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/external/mesa3d/src/mesa/state_tracker/ |
st_program.h | 417 if (attr >= VARYING_SLOT_TEX0 && attr <= VARYING_SLOT_TEX7) { 419 return attr - VARYING_SLOT_TEX0;
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st_program.c | 339 case VARYING_SLOT_TEX0: 349 output_semantic_index[slot] = attr - VARYING_SLOT_TEX0; 356 (attr >= VARYING_SLOT_TEX0 && attr <= VARYING_SLOT_TEX7)); 707 case VARYING_SLOT_TEX0: 717 input_semantic_index[slot] = attr - VARYING_SLOT_TEX0; 736 (attr >= VARYING_SLOT_TEX0 && attr <= VARYING_SLOT_TEX7)); [all...] |
st_glsl_to_nir.cpp | 63 } else if ((var->data.location >= VARYING_SLOT_TEX0) && 65 var->data.location += VARYING_SLOT_VAR0 - VARYING_SLOT_TEX0;
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st_cb_feedback.c | 108 slot = st->vertex_result_to_slot[VARYING_SLOT_TEX0];
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st_cb_rasterpos.c | 166 VARYING_SLOT_TEX0 + i, VERT_ATTRIB_TEX0 + i);
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st_atifs_to_tgsi.c | 316 unsigned attr = pass_tex - GL_TEXTURE0_ARB + VARYING_SLOT_TEX0; 565 prog->info.inputs_read |= BITFIELD64_BIT(VARYING_SLOT_TEX0 + pass_tex - GL_TEXTURE0_ARB); 572 prog->info.inputs_read |= BITFIELD64_BIT(VARYING_SLOT_TEX0 + pass_tex - GL_TEXTURE0_ARB);
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/external/mesa3d/src/mesa/swrast_setup/ |
ss_context.c | 151 attrib[VARYING_SLOT_TEX0 + i] ); 283 dest->attrib[VARYING_SLOT_TEX0 + i] );
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
r200_tcl.c | 447 for (i = VARYING_SLOT_TEX0; i < VARYING_SLOT_TEX6; i++) { 449 out_compsel |= R200_OUTPUT_TEX_0 << (i - VARYING_SLOT_TEX0);
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r200_vertprog.c | 178 case VARYING_SLOT_TEX0: 184 return (((dst->Index - VARYING_SLOT_TEX0) << R200_VPI_OUT_REG_INDEX_SHIFT) 430 (1 << VARYING_SLOT_FOGC) | (1 << VARYING_SLOT_TEX0) | (1 << VARYING_SLOT_TEX1) | [all...] |
/external/mesa3d/src/mesa/main/ |
ff_fragment_shader.cpp | 345 ctx->Texture._TexMatEnabled) << VARYING_SLOT_TEX0; 356 << VARYING_SLOT_TEX0); 387 fp_inputs |= (((vp_outputs & VARYING_BITS_TEX_ANY) >> VARYING_SLOT_TEX0) 388 << VARYING_SLOT_TEX0); [all...] |