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  /frameworks/compile/slang/BitWriter_3_2/
BitcodeWriter.cpp 159 static void WriteAttributeTable(const llvm_3_2::ValueEnumerator &VE,
161 const std::vector<AttributeSet> &Attrs = VE.getAttributes();
183 static void WriteTypeTable(const llvm_3_2::ValueEnumerator &VE,
185 const llvm_3_2::ValueEnumerator::TypeList &TypeList = VE.getTypes();
190 uint64_t NumBits = Log2_32_Ceil(VE.getTypes().size()+1);
273 TypeVals.push_back(VE.getTypeID(PTy->getElementType()));
284 TypeVals.push_back(VE.getTypeID(FT->getReturnType()));
286 TypeVals.push_back(VE.getTypeID(FT->getParamType(i)));
297 TypeVals.push_back(VE.getTypeID(*I));
322 TypeVals.push_back(VE.getTypeID(AT->getElementType()))
    [all...]
ValueEnumerator.cpp 194 ValueEnumerator &VE;
195 explicit CstSortPredicate(ValueEnumerator &ve) : VE(ve) {}
200 return VE.getTypeID(LHS.first->getType()) <
201 VE.getTypeID(RHS.first->getType());
230 for (ValueSymbolTable::const_iterator VI = VST.begin(), VE = VST.end();
231 VI != VE; ++VI)
365 // We've already seen this type.
  /frameworks/compile/slang/BitWriter_2_9_func/
BitcodeWriter.cpp 159 static void WriteAttributeTable(const llvm_2_9_func::ValueEnumerator &VE,
161 const std::vector<AttributeSet> &Attrs = VE.getAttributes();
183 static void WriteTypeTable(const llvm_2_9_func::ValueEnumerator &VE,
185 const llvm_2_9_func::ValueEnumerator::TypeList &TypeList = VE.getTypes();
190 uint64_t NumBits = Log2_32_Ceil(VE.getTypes().size()+1);
270 TypeVals.push_back(VE.getTypeID(PTy->getElementType()));
282 TypeVals.push_back(VE.getTypeID(FT->getReturnType()));
284 TypeVals.push_back(VE.getTypeID(FT->getParamType(i)));
295 TypeVals.push_back(VE.getTypeID(*I));
320 TypeVals.push_back(VE.getTypeID(AT->getElementType()))
    [all...]
ValueEnumerator.cpp 194 ValueEnumerator &VE;
195 explicit CstSortPredicate(ValueEnumerator &ve) : VE(ve) {}
200 return VE.getTypeID(LHS.first->getType()) <
201 VE.getTypeID(RHS.first->getType());
230 for (ValueSymbolTable::const_iterator VI = VST.begin(), VE = VST.end();
231 VI != VE; ++VI)
365 // We've already seen this type.
  /frameworks/compile/slang/BitWriter_2_9/
BitcodeWriter.cpp 136 static void WriteAttributeTable(const llvm_2_9::ValueEnumerator &VE,
138 const std::vector<AttributeSet> &Attrs = VE.getAttributes();
159 static void WriteTypeSymbolTable(const llvm_2_9::ValueEnumerator &VE,
161 const llvm_2_9::ValueEnumerator::TypeList &TypeList = VE.getTypes();
168 Log2_32_Ceil(VE.getTypes().size()+1)));
212 static void WriteTypeTable(const llvm_2_9::ValueEnumerator &VE,
214 const llvm_2_9::ValueEnumerator::TypeList &TypeList = VE.getTypes();
219 uint64_t NumBits = Log2_32_Ceil(VE.getTypes().size()+1);
285 TypeVals.push_back(VE.getTypeID(PTy->getElementType()));
297 TypeVals.push_back(VE.getTypeID(FT->getReturnType()))
    [all...]
ValueEnumerator.cpp 194 ValueEnumerator &VE;
195 explicit CstSortPredicate(ValueEnumerator &ve) : VE(ve) {}
200 return VE.getTypeID(LHS.first->getType()) <
201 VE.getTypeID(RHS.first->getType());
230 for (ValueSymbolTable::const_iterator VI = VST.begin(), VE = VST.end();
231 VI != VE; ++VI)
365 // We've already seen this type.
  /external/swiftshader/third_party/LLVM/lib/Bitcode/Writer/
BitcodeWriter.cpp 157 static void WriteAttributeTable(const ValueEnumerator &VE,
159 const std::vector<AttrListPtr> &Attrs = VE.getAttributes();
191 static void WriteTypeTable(const ValueEnumerator &VE, BitstreamWriter &Stream) {
192 const ValueEnumerator::TypeList &TypeList = VE.getTypes();
201 Log2_32_Ceil(VE.getTypes().size()+1)));
212 Log2_32_Ceil(VE.getTypes().size()+1)));
221 Log2_32_Ceil(VE.getTypes().size()+1)));
237 Log2_32_Ceil(VE.getTypes().size()+1)));
245 Log2_32_Ceil(VE.getTypes().size()+1)));
279 TypeVals.push_back(VE.getTypeID(PTy->getElementType()))
    [all...]
ValueEnumerator.cpp 136 ValueEnumerator &VE;
137 explicit CstSortPredicate(ValueEnumerator &ve) : VE(ve) {}
142 return VE.getTypeID(LHS.first->getType()) <
143 VE.getTypeID(RHS.first->getType());
171 for (ValueSymbolTable::const_iterator VI = VST.begin(), VE = VST.end();
172 VI != VE; ++VI)
321 // We've already seen this type.
  /external/llvm/lib/Bitcode/Writer/
BitcodeWriter.cpp 111 ValueEnumerator VE;
128 : BitcodeWriter(Buffer), M(*M), VE(*M, ShouldPreserveUseListOrder),
684 const std::vector<AttributeSet> &AttrGrps = VE.getAttributeGroups();
695 Record.push_back(VE.getAttributeGroupID(A));
731 const std::vector<AttributeSet> &Attrs = VE.getAttributes();
740 Record.push_back(VE.getAttributeGroupID(A.getSlotAttributes(i)));
751 const ValueEnumerator::TypeList &TypeList = VE.getTypes();
756 uint64_t NumBits = VE.computeBitsRequiredForTypeIndicies();
    [all...]
ValueEnumerator.cpp 519 for (ValueSymbolTable::const_iterator VI = VST.begin(), VE = VST.end();
520 VI != VE; ++VI)
826 // We've already seen this type.
    [all...]
  /external/clang/test/CodeGen/
volatile.c 31 extv4 VE;
100 i=VE.yx[1];
101 // CHECK: load <4 x i32>, <4 x i32>* @VE
  /external/swiftshader/third_party/LLVM/lib/VMCore/
ValueSymbolTable.cpp 26 for (iterator VI = vmap.begin(), VE = vmap.end(); VI != VE; ++VI)
  /external/clang/lib/Serialization/
ASTWriterStmt.cpp     [all...]
  /external/llvm/lib/Transforms/IPO/
StripSymbols.cpp 163 for (ValueSymbolTable::iterator VI = ST.begin(), VE = ST.end(); VI != VE; ) {
  /external/swiftshader/third_party/LLVM/lib/Transforms/IPO/
StripSymbols.cpp 165 for (ValueSymbolTable::iterator VI = ST.begin(), VE = ST.end(); VI != VE; ) {
  /external/swiftshader/third_party/LLVM/lib/Transforms/Utils/
LoopUnroll.cpp 267 for (ValueToValueMapTy::iterator VI = VMap.begin(), VE = VMap.end();
268 VI != VE; ++VI)
  /external/swiftshader/third_party/LLVM/include/llvm/Support/
CommandLine.h 184 int VE = Flags & ValueMask;
185 return VE ? static_cast<enum ValueExpected>(VE)
    [all...]
  /external/llvm/lib/Transforms/Utils/
LoopUnroll.cpp 438 for (ValueToValueMapTy::iterator VI = VMap.begin(), VE = VMap.end();
439 VI != VE; ++VI)
  /external/mesa3d/src/gallium/drivers/ilo/
ilo_render_gen8.c 206 gen8_3DSTATE_INDEX_BUFFER(r->builder, &vec->ve->vf, &vec->ib.ib);
210 gen75_3DSTATE_VF(r->builder, &vec->ve->vf);
214 DIRTY(VB) || DIRTY(VE) || r->batch_bo_changed) {
215 gen6_3DSTATE_VERTEX_BUFFERS(r->builder, &vec->ve->vf,
216 vec->vb.vb, vec->ve->vb_count);
221 gen6_3DSTATE_VERTEX_ELEMENTS(r->builder, &vec->ve->vf);
226 const uint8_t attr_count = ilo_state_vf_get_attr_count(&vec->ve->vf);
230 gen8_3DSTATE_VF_INSTANCING(r->builder, &vec->ve->vf, i);
234 gen8_3DSTATE_VF_SGVS(r->builder, &vec->ve->vf);
  /external/swiftshader/third_party/LLVM/lib/CodeGen/
InlineSpiller.cpp 531 for (LiveInterval::vni_iterator VI = LI.vni_begin(), VE = LI.vni_end();
532 VI != VE; ++VI) {
642 VE = LI.vni_end(); VI != VE; ++VI) {
    [all...]
SplitKit.cpp 716 for (LiveInterval::vni_iterator VI = LI->vni_begin(), VE = LI->vni_end();
717 VI != VE; ++VI) {
789 for (LiveInterval::vni_iterator VI = LI->vni_begin(), VE = LI->vni_end();
790 VI != VE; ++VI) {
    [all...]
  /external/clang/lib/CodeGen/
CGExprAgg.cpp     [all...]
  /external/clang/lib/StaticAnalyzer/Core/
RegionStore.cpp     [all...]
  /external/clang/lib/Sema/
TreeTransform.h     [all...]
  /external/selinux/mcstrans/share/examples/nato/setrans.d/
eyes-only.conf 707 ~c434=VE # Venezuela

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