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    Searched refs:VERTEX_POSITION_SLOT (Results 1 - 3 of 3) sorted by null

  /external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
clip.h 281 pa.Assemble(VERTEX_POSITION_SLOT, tmpVector);
284 vertices[i].attrib[VERTEX_POSITION_SLOT] = tmpVector[i];
401 uint8_t* pBase = (uint8_t*)(&vertices[0].attrib[VERTEX_POSITION_SLOT]) + sizeof(float) * inputPrim;
404 transposedPrims[0].attrib[VERTEX_POSITION_SLOT][c] = _simd_mask_i32gather_ps(_mm256_undefined_ps(), (const float*)pBase, vOffsets, vMask, 1);
448 bool assemble = clipPa.Assemble(VERTEX_POSITION_SLOT, attrib);
620 ScatterComponent(pOutVerts, VERTEX_POSITION_SLOT, vActiveMask, outIndex, c, vOutPos);
697 vInPos0[c] = GatherComponent(pInVerts, VERTEX_POSITION_SLOT, vActiveMask, s, c);
698 vInPos1[c] = GatherComponent(pInVerts, VERTEX_POSITION_SLOT, vActiveMask, p, c);
716 ScatterComponent(pOutVerts, VERTEX_POSITION_SLOT, s_in, vOutIndex, c, vInPos0[c]);
788 vInPos0[c] = GatherComponent(pInVerts, VERTEX_POSITION_SLOT, vActiveMask, s, c)
    [all...]
frontend.cpp 688 pa.Assemble(VERTEX_POSITION_SLOT, attrib);
691 tlsGsContext.vert[i].attrib[VERTEX_POSITION_SLOT] = attrib[i];
799 bool assemble = gsPa.Assemble(VERTEX_POSITION_SLOT, attrib);
    [all...]
state.h 180 #define VERTEX_POSITION_SLOT 0
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