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    Searched refs:VERT_BIT (Results 1 - 6 of 6) sorted by null

  /external/mesa3d/src/compiler/
shader_enums.h 161 #define VERT_BIT(i) BITFIELD64_BIT(i)
164 #define VERT_BIT_FF(i) VERT_BIT(i)
166 #define VERT_BIT_TEX(i) VERT_BIT(VERT_ATTRIB_TEX(i))
170 #define VERT_BIT_GENERIC(i) VERT_BIT(VERT_ATTRIB_GENERIC(i))
  /external/mesa3d/src/mesa/main/
varray.c 141 vao->VertexAttribBufferMask &= ~VERT_BIT(attribIndex);
143 vao->VertexAttribBufferMask |= VERT_BIT(attribIndex);
146 const GLbitfield64 array_bit = VERT_BIT(attribIndex);
306 vao->NewArrays |= VERT_BIT(attrib);
801 vao->_Enabled |= VERT_BIT(attrib);
802 vao->NewArrays |= VERT_BIT(attrib);
    [all...]
ffvertex_prog.c 449 if (p->state->varying_vp_inputs & VERT_BIT(input)) {
450 p->program->info.inputs_read |= VERT_BIT(input);
    [all...]
  /external/mesa3d/src/mesa/vbo/
vbo_save_draw.c 213 varying_inputs |= VERT_BIT(attr);
vbo_exec_draw.c 264 varying_inputs |= VERT_BIT(attr);
vbo_exec_array.c 263 const_inputs |= VERT_BIT(i);
    [all...]

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