/external/eigen/doc/snippets/ |
MatrixBase_cwiseSqrt.cpp | 0 Vector3d v(1,2,4);
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MatrixBase_cwiseMax.cpp | 0 Vector3d v(2,3,4), w(4,2,3);
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MatrixBase_cwiseMin.cpp | 0 Vector3d v(2,3,4), w(4,2,3);
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MatrixBase_cwiseQuotient.cpp | 0 Vector3d v(2,3,4), w(4,2,3);
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MatrixBase_array.cpp | 0 Vector3d v(1,2,3);
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MatrixBase_col.cpp | 2 m.col(1) = Vector3d(4,5,6);
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MatrixBase_row.cpp | 2 m.row(1) = Vector3d(4,5,6);
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MatrixBase_homogeneous.cpp | 0 Vector3d v = Vector3d::Random(), w;
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MatrixBase_isOrthogonal.cpp | 0 Vector3d v(1,0,0); 2 Vector3d w(1e-4,0,1);
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MatrixBase_array_const.cpp | 0 Vector3d v(-1,2,-3);
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HouseholderSequence_HouseholderSequence.cpp | 5 Vector3d v0(1, v(1,0), v(2,0)); 7 Vector3d v1(0, 1, v(2,1)); 9 Vector3d v2(0, 0, 1); 12 Vector3d h = Vector3d::Random(); 27 HouseholderSequence<Matrix3d, Vector3d> hhSeq(v, h);
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Tridiagonalization_householderCoefficients.cpp | 5 Vector3d hc = triOfA.householderCoefficients();
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HessenbergDecomposition_packedMatrix.cpp | 8 Vector3d hc = hessOfA.householderCoefficients();
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/external/eigen/doc/examples/ |
tut_arithmetic_dot_cross.cpp | 8 Vector3d v(1,2,3); 9 Vector3d w(0,1,2);
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tut_arithmetic_add_sub.cpp | 19 Vector3d v(1,2,3); 20 Vector3d w(1,0,0);
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QuickStart_example2_fixed.cpp | 12 Vector3d v(1,2,3);
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tut_arithmetic_scalar_mul_div.cpp | 11 Vector3d v(1,2,3);
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/frameworks/native/libs/vr/libdvrcommon/tests/ |
numeric_test.cpp | 54 Eigen::Vector3d lo(-3.0, -4.0, -5.0); 55 Eigen::Vector3d hi(5.0, 4.0, 3.0); 60 Eigen::Vector3d result = RandomInRange(lo, hi);
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/external/eigen/unsupported/doc/examples/ |
EulerAngles.cpp | 37 Quaterniond planeRotated = AngleAxisd(-0.342, Vector3d::UnitY()) * planeAngles;
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/frameworks/native/libs/vr/libdvrcommon/include/private/dvr/ |
types.h | 27 using vec3d = Eigen::Vector3d;
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/external/eigen/unsupported/test/ |
openglsupport.cpp | 148 Quaterniond qd(AngleAxisd(internal::random<double>(), Vector3d::Random())); 183 Vector2d vd2; vd2.setRandom(); Vector3d vd23; vd23 << vd2, 0; 188 Vector3d vd3; vd3.setRandom(); 202 Vector2d vd2; vd2.setRandom(); Vector3d vd23; vd23 << vd2, 1; 207 Vector3d vd3; vd3.setRandom(); 322 typedef Vector3d Vector3d; 326 VERIFY_UNIFORM(dv,v3d, Vector3d);
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splines.cpp | 128 Vector3d pt = spline(u(i)); 156 Vector3d pt = spline(u(i));
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/external/eigen/test/ |
array_replicate.cpp | 77 CALL_SUBTEST_3( replicate(Vector3d()) );
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commainitializer.cpp | 86 Vector3d vec[3];
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/external/eigen/bench/ |
eig33.cpp | 171 typedef Vector3d Vec;
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