HomeSort by relevance Sort by last modified time
    Searched refs:Vector4 (Results 1 - 6 of 6) sorted by null

  /external/swiftshader/src/Reactor/
Reactor.hpp     [all...]
  /frameworks/native/libs/vr/libdvrcommon/include/private/dvr/
eigen.h 20 using Vector4 = Vector<T, 4>;
  /external/eigen/test/
geo_orthomethods.cpp 25 typedef Matrix<Scalar,4,1> Vector4;
65 Vector4 v40 = Vector4::Random(),
66 v41 = Vector4::Random(),
67 v42 = Vector4::Random();
71 VERIFY_IS_MUCH_SMALLER_THAN(v40.cross3(Vector4::Random()).dot(v40), Scalar(1));
geo_transformations.cpp 97 typedef Matrix<Scalar,4,1> Vector4;
212 mat4 << mat3 , Vector3::Zero() , Vector4::Zero().transpose();
  /external/google-benchmark/src/
stat.h 27 class Vector4;
169 static inline Vector4<SType> Sqr(const Vector4<SType> &dat) {
195 static inline Vector4<SType> Sqrt(const Vector4<SType> &dat) {
197 return Max(dat, Vector4<SType>()).Sqrt();
  /external/libcxx/utils/google-benchmark/src/
stat.h 27 class Vector4;
165 static inline Vector4<SType> Sqr(const Vector4<SType> &dat) {
191 static inline Vector4<SType> Sqrt(const Vector4<SType> &dat) {
193 return Max(dat, Vector4<SType>()).Sqrt();

Completed in 181 milliseconds