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    Searched refs:VkRenderFramework (Results 1 - 3 of 3) sorted by null

  /external/vulkan-validation-layers/tests/
vkrenderframework.h 56 class VkRenderFramework : public VkTestFramework {
58 VkRenderFramework();
59 ~VkRenderFramework();
375 VkShaderObj(VkDeviceObj *device, const char *shaderText, VkShaderStageFlagBits stage, VkRenderFramework *framework,
vkrenderframework.cpp 23 #include "vkrenderframework.h"
69 VkRenderFramework::VkRenderFramework()
87 VkRenderFramework::~VkRenderFramework() {}
89 void VkRenderFramework::InitFramework() {
104 void VkRenderFramework::InitFramework(std::vector<const char *> instance_layer_names,
163 void VkRenderFramework::ShutdownFramework() {
192 void VkRenderFramework::InitState(VkPhysicalDeviceFeatures *features) {
229 void VkRenderFramework::InitViewport(float width, float height)
    [all...]
layer_validation_tests.cpp 37 #include "vkrenderframework.h"
280 class VkLayerTest : public VkRenderFramework {
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