HomeSort by relevance Sort by last modified time
    Searched refs:VolumeTexture (Results 1 - 6 of 6) sorted by null

  /external/swiftshader/src/D3D8/
Capabilities.cpp 157 bool Capabilities::VolumeTexture::A8 = true;
158 bool Capabilities::VolumeTexture::R5G6B5 = true;
159 bool Capabilities::VolumeTexture::X1R5G5B5 = true;
160 bool Capabilities::VolumeTexture::A1R5G5B5 = true;
161 bool Capabilities::VolumeTexture::A4R4G4B4 = true;
162 bool Capabilities::VolumeTexture::R3G3B2 = true;
163 bool Capabilities::VolumeTexture::A8R3G3B2 = true;
164 bool Capabilities::VolumeTexture::X4R4G4B4 = true;
165 bool Capabilities::VolumeTexture::R8G8B8 = false;
166 bool Capabilities::VolumeTexture::X8R8G8B8 = true
    [all...]
Direct3D8.cpp 360 case D3DFMT_A8: if(!Capabilities::VolumeTexture::A8) return NOTAVAILABLE(); else return D3D_OK;
361 case D3DFMT_R5G6B5: if(!Capabilities::VolumeTexture::R5G6B5) return NOTAVAILABLE(); else return D3D_OK;
362 case D3DFMT_X1R5G5B5: if(!Capabilities::VolumeTexture::X1R5G5B5) return NOTAVAILABLE(); else return D3D_OK;
363 case D3DFMT_A1R5G5B5: if(!Capabilities::VolumeTexture::A1R5G5B5) return NOTAVAILABLE(); else return D3D_OK;
364 case D3DFMT_A4R4G4B4: if(!Capabilities::VolumeTexture::A4R4G4B4) return NOTAVAILABLE(); else return D3D_OK;
365 case D3DFMT_R3G3B2: if(!Capabilities::VolumeTexture::R3G3B2) return NOTAVAILABLE(); else return D3D_OK;
366 case D3DFMT_A8R3G3B2: if(!Capabilities::VolumeTexture::A8R3G3B2) return NOTAVAILABLE(); else return D3D_OK;
367 case D3DFMT_X4R4G4B4: if(!Capabilities::VolumeTexture::X4R4G4B4) return NOTAVAILABLE(); else return D3D_OK;
368 case D3DFMT_R8G8B8: if(!Capabilities::VolumeTexture::R8G8B8) return NOTAVAILABLE(); else return D3D_OK;
369 case D3DFMT_X8R8G8B8: if(!Capabilities::VolumeTexture::X8R8G8B8) return NOTAVAILABLE(); else return D3D_OK
    [all...]
Capabilities.hpp 198 struct VolumeTexture
  /external/swiftshader/src/D3D9/
Capabilities.cpp 223 bool Capabilities::VolumeTexture::A8 = true;
224 bool Capabilities::VolumeTexture::R5G6B5 = true;
225 bool Capabilities::VolumeTexture::X1R5G5B5 = true;
226 bool Capabilities::VolumeTexture::A1R5G5B5 = true;
227 bool Capabilities::VolumeTexture::A4R4G4B4 = true;
228 bool Capabilities::VolumeTexture::R3G3B2 = true;
229 bool Capabilities::VolumeTexture::A8R3G3B2 = true;
230 bool Capabilities::VolumeTexture::X4R4G4B4 = true;
231 bool Capabilities::VolumeTexture::R8G8B8 = false;
232 bool Capabilities::VolumeTexture::X8R8G8B8 = true
    [all...]
Direct3D9.cpp 533 case D3DFMT_A8: if(!Capabilities::VolumeTexture::A8) return NOTAVAILABLE(); else return D3D_OK;
534 case D3DFMT_R5G6B5: if(!Capabilities::VolumeTexture::R5G6B5) return NOTAVAILABLE(); else return D3D_OK;
535 case D3DFMT_X1R5G5B5: if(!Capabilities::VolumeTexture::X1R5G5B5) return NOTAVAILABLE(); else return D3D_OK;
536 case D3DFMT_A1R5G5B5: if(!Capabilities::VolumeTexture::A1R5G5B5) return NOTAVAILABLE(); else return D3D_OK;
537 case D3DFMT_A4R4G4B4: if(!Capabilities::VolumeTexture::A4R4G4B4) return NOTAVAILABLE(); else return D3D_OK;
538 case D3DFMT_R3G3B2: if(!Capabilities::VolumeTexture::R3G3B2) return NOTAVAILABLE(); else return D3D_OK;
539 case D3DFMT_A8R3G3B2: if(!Capabilities::VolumeTexture::A8R3G3B2) return NOTAVAILABLE(); else return D3D_OK;
540 case D3DFMT_X4R4G4B4: if(!Capabilities::VolumeTexture::X4R4G4B4) return NOTAVAILABLE(); else return D3D_OK;
541 case D3DFMT_R8G8B8: if(!Capabilities::VolumeTexture::R8G8B8) return NOTAVAILABLE(); else return D3D_OK;
542 case D3DFMT_X8R8G8B8: if(!Capabilities::VolumeTexture::X8R8G8B8) return NOTAVAILABLE(); else return D3D_OK
    [all...]
Capabilities.hpp 290 struct VolumeTexture

Completed in 374 milliseconds