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    Searched refs:_Ymax (Results 1 - 24 of 24) sorted by null

  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_sf_state.c 93 ctx->DrawBuffer->_Ymin == ctx->DrawBuffer->_Ymax) {
109 sfv->scissor.ymax = ctx->DrawBuffer->_Ymax - 1;
115 sfv->scissor.ymin = ctx->DrawBuffer->Height - ctx->DrawBuffer->_Ymax;
brw_clear.c 86 fb->_Ymax >= fb->Height;
intel_pixel_copy.c 155 fb->_Xmax, fb->_Ymax,
intel_pixel_bitmap.c 247 fb->_Xmax, fb->_Ymax,
brw_meta_util.c 194 draw_fb->_Xmin, draw_fb->_Ymin, draw_fb->_Xmax, draw_fb->_Ymax,
brw_blorp.c 797 y1 = fb->_Ymax;
799 y0 = rb->Height - fb->_Ymax;
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/nouveau/
nouveau_util.h 136 *h = fb->_Ymax - fb->_Ymin;
140 fb->Height - fb->_Ymax);
nv10_context.c 56 fb->_Ymax == fb->Height && fb->_Ymin == 0;
  /external/mesa3d/src/mesa/main/
image.c 640 if (*destY + *height > buffer->_Ymax)
641 *height -= (*destY + *height - buffer->_Ymax);
645 if (*destY > buffer->_Ymax) {
646 unpack->SkipRows += (*destY - buffer->_Ymax);
647 *height -= (*destY - buffer->_Ymax);
648 *destY = buffer->_Ymax;
896 const GLint dstYmax = drawFb->_Ymax;
accum.c 131 height = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin;
455 height = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin;
framebuffer.c 450 buffer->_Ymax = bbox[3];
mtypes.h     [all...]
  /external/mesa3d/src/mesa/drivers/dri/i915/
intel_pixel_copy.c 153 fb->_Xmax, fb->_Ymax,
intel_pixel_bitmap.c 250 fb->_Xmax, fb->_Ymax,
intel_blit.c 380 cy = ctx->DrawBuffer->Height - fb->_Ymax;
384 ch = fb->_Ymax - fb->_Ymin;
  /external/mesa3d/src/mesa/swrast/
s_clear.c 48 const GLint height = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin;
s_zoom.c 86 r0 = CLAMP(r0, fb->_Ymin, fb->_Ymax);
87 r1 = CLAMP(r1, fb->_Ymin, fb->_Ymax);
s_depth.c 562 height = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin;
689 height = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin;
s_copypix.c 488 dstY < dstFb->_Ymin || dstY + height > dstFb->_Ymax) {
s_stencil.c 570 height = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin;
s_span.c 696 * DrawBuffer->_Xmin, _Xmax, _Ymin, _Ymax. This will accomplish
707 const GLint ymax = ctx->DrawBuffer->_Ymax;
    [all...]
  /external/mesa3d/src/mesa/state_tracker/
st_cb_clear.c 186 const GLfloat y1 = (GLfloat) ctx->DrawBuffer->_Ymax / fb_height * 2.0f - 1.0f;
  /external/mesa3d/src/mesa/drivers/x11/
xm_dd.c 253 const GLint height = ctx->DrawBuffer->_Ymax - y;
  /external/mesa3d/src/mesa/drivers/common/
meta.c     [all...]

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