HomeSort by relevance Sort by last modified time
    Searched refs:_nameRemaining (Results 1 - 6 of 6) sorted by null

  /frameworks/native/opengl/tools/glgen/stubs/gles11/
glGetActiveUniformBlockName.cpp 12 jint _nameRemaining;
40 _nameRemaining = _env->GetArrayLength(name_ref) - nameOffset;
81 jint _nameRemaining;
89 _name = (GLchar*)getPointer(_env, uniformBlockName_buf, &_nameArray, &_nameRemaining, &_nameBufferOffset);
98 (GLsizei)_nameRemaining,
glGetTransformFeedbackVarying.cpp 18 jint _nameRemaining;
80 _nameRemaining = _env->GetArrayLength(name_ref) - nameOffset;
142 jint _nameRemaining;
149 name = (GLchar*)getPointer(_env, name_buf, (jarray*)&_nameArray, &_nameRemaining, &_nameBufferOffset);
glGetActiveAttrib.cpp 18 jint _nameRemaining;
80 _nameRemaining = _env->GetArrayLength(name_ref) - nameOffset;
glGetActiveUniform.cpp 18 jint _nameRemaining;
80 _nameRemaining = _env->GetArrayLength(name_ref) - nameOffset;
  /frameworks/base/core/jni/
android_opengl_GLES30.cpp     [all...]
android_opengl_GLES20.cpp     [all...]

Completed in 110 milliseconds