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Searched
refs:_name_base
(Results
1 - 2
of
2
) sorted by null
/frameworks/native/opengl/tools/glgen/stubs/gles11/
glGetActiveUniformBlockName.cpp
11
GLchar*
_name_base
= (GLchar*)0;
local
41
_name_base
= (GLchar*)_env->GetByteArrayElements(
43
_name =
_name_base
+ nameOffset;
54
if (
_name_base
) {
55
_env->ReleaseByteArrayElements(name_ref, (jbyte*)
_name_base
,
/frameworks/base/core/jni/
android_opengl_GLES30.cpp
4083
GLchar*
_name_base
= (GLchar*)0;
local
[
all
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Completed in 171 milliseconds