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    Searched refs:_name_base (Results 1 - 2 of 2) sorted by null

  /frameworks/native/opengl/tools/glgen/stubs/gles11/
glGetActiveUniformBlockName.cpp 11 GLchar* _name_base = (GLchar*)0; local
41 _name_base = (GLchar*)_env->GetByteArrayElements(
43 _name = _name_base + nameOffset;
54 if (_name_base) {
55 _env->ReleaseByteArrayElements(name_ref, (jbyte*)_name_base,
  /frameworks/base/core/jni/
android_opengl_GLES30.cpp 4083 GLchar* _name_base = (GLchar*)0; local
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