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    Searched refs:add_inventory (Results 1 - 2 of 2) sorted by null

  /external/flatbuffers/samples/
monster_generated.h 267 void add_inventory(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> inventory) { function in struct:MyGame::Sample::MonsterBuilder
308 builder_.add_inventory(inventory);
  /external/flatbuffers/tests/
monster_test_generated.h 780 void add_inventory(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> inventory) { function in struct:MyGame::Example::MonsterBuilder
916 builder_.add_inventory(inventory);
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