HomeSort by relevance Sort by last modified time
    Searched refs:allocateArrayOf (Results 1 - 8 of 8) sorted by null

  /external/swiftshader/third_party/subzero/src/
IceCfg.h 256 template <typename T> T *allocateArrayOf(size_t NumElems) {
265 /// Deallocate data that was allocated via allocateArrayOf<T>().
IceInst.cpp 511 Values = Func->allocateArrayOf<uint64_t>(NumCases);
512 Labels = Func->allocateArrayOf<CfgNode *>(NumCases);
592 Indexes = Func->allocateArrayOf<ConstantInteger32 *>(NumIndexes);
611 Targets = Func->allocateArrayOf<CfgNode *>(NumTargets);
    [all...]
IceInstX8632.cpp 90 Vars = Func->allocateArrayOf<Variable *>(NumVars);
IceInstX8664.cpp 81 Vars = Func->allocateArrayOf<Variable *>(NumVars);
IceTargetLoweringX8632Traits.h     [all...]
IceTargetLoweringX8664Traits.h     [all...]
IceInstARM32.cpp 344 Vars = Func->allocateArrayOf<Variable *>(2);
483 Vars = Func->allocateArrayOf<Variable *>(NumVars);
    [all...]
WasmTranslator.cpp 270 return Func->allocateArrayOf<Node>(Count);
    [all...]

Completed in 92 milliseconds