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    Searched refs:appendTexelFetch (Results 1 - 6 of 6) sorted by null

  /external/skia/src/gpu/ccpr/
GrCCPRCubicProcessor.cpp 31 v->appendTexelFetch(pointsBuffer, "indices[sk_VertexID]");
33 v->appendTexelFetch(pointsBuffer, "indices[(sk_VertexID + 1) % 4]");
35 v->appendTexelFetch(pointsBuffer, "indices[(sk_VertexID + 2) % 4]");
37 v->appendTexelFetch(pointsBuffer, "indices[(sk_VertexID + 3) % 4]");
69 v->appendTexelFetch(pointsBuffer,
GrCCPRTriangleProcessor.cpp 20 v->appendTexelFetch(pointsBuffer,
76 v->appendTexelFetch(pointsBuffer,
GrCCPRQuadraticProcessor.cpp 22 v->appendTexelFetch(pointsBuffer, "indices[sk_VertexID]");
  /external/skia/src/gpu/glsl/
GrGLSLShaderBuilder.h 72 void appendTexelFetch(SkString* out, TexelBufferHandle, const char* coordExpr) const;
75 void appendTexelFetch(TexelBufferHandle, const char* coordExpr);
GrGLSLShaderBuilder.cpp 153 void GrGLSLShaderBuilder::appendTexelFetch(SkString* out,
162 void GrGLSLShaderBuilder::appendTexelFetch(TexelBufferHandle texelBufferHandle,
164 this->appendTexelFetch(&this->code(), texelBufferHandle, coordExpr);
  /external/skia/src/gpu/instanced/
InstanceProcessor.cpp 125 fVertexBuilder->appendTexelFetch(fParamsBuffer, "paramsIdx++");
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