HomeSort by relevance Sort by last modified time
    Searched refs:arrayed (Results 1 - 16 of 16) sorted by null

  /prebuilts/ndk/r13/sources/third_party/shaderc/third_party/glslang/glslang/MachineIndependent/
reflection.cpp 409 case false: return sampler.arrayed ? GL_SAMPLER_1D_ARRAY : GL_SAMPLER_1D;
410 case true: return sampler.arrayed ? GL_SAMPLER_1D_ARRAY_SHADOW : GL_SAMPLER_1D_SHADOW;
416 case false: return sampler.arrayed ? GL_SAMPLER_2D_ARRAY : GL_SAMPLER_2D;
417 case true: return sampler.arrayed ? GL_SAMPLER_2D_ARRAY_SHADOW : GL_SAMPLER_2D_SHADOW;
419 case true: return sampler.arrayed ? GL_SAMPLER_2D_MULTISAMPLE_ARRAY : GL_SAMPLER_2D_MULTISAMPLE;
425 case false: return sampler.arrayed ? GL_SAMPLER_CUBE_MAP_ARRAY : GL_SAMPLER_CUBE;
426 case true: return sampler.arrayed ? GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW : GL_SAMPLER_CUBE_SHADOW;
436 return sampler.arrayed ? GL_INT_SAMPLER_1D_ARRAY : GL_INT_SAMPLER_1D;
439 case false: return sampler.arrayed ? GL_INT_SAMPLER_2D_ARRAY : GL_INT_SAMPLER_2D;
440 case true: return sampler.arrayed ? GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY : GL_INT_SAMPLER_2D_MULTISAMPLE
    [all...]
Initialize.cpp     [all...]
glslang_tab.cpp     [all...]
SymbolTable.cpp 83 if (sampler.arrayed)
ParseHelper.cpp     [all...]
  /prebuilts/ndk/r13/sources/third_party/shaderc/third_party/glslang/glslang/Include/
Types.h 74 bool arrayed : 1; member in struct:glslang::TSampler
88 bool isArrayed() const { return arrayed; }
94 arrayed = false;
109 arrayed = a;
121 arrayed = a;
133 arrayed = a;
160 arrayed == right.arrayed &&
217 if (arrayed)
550 // True if this type of IO is supposed to be arrayed with extra level for per-vertex dat
    [all...]
  /prebuilts/ndk/r13/sources/third_party/shaderc/third_party/glslang/SPIRV/
SpvBuilder.cpp 376 Id Builder::makeImageType(Id sampledType, Dim dim, bool depth, bool arrayed, bool ms, unsigned sampled, ImageFormat format)
385 type->getImmediateOperand(3) == (arrayed ? 1u : 0u) &&
397 type->addImmediateOperand(arrayed ? 1 : 0);
421 if (arrayed) {
442 if (arrayed)
    [all...]
SpvBuilder.h 109 Id makeImageType(Id sampledType, Dim, bool depth, bool arrayed, bool ms, unsigned sampled, ImageFormat format);
GlslangToSpv.cpp     [all...]
  /prebuilts/ndk/r13/sources/third_party/vulkan/glslang/SPIRV/
SpvBuilder.cpp 376 Id Builder::makeImageType(Id sampledType, Dim dim, bool depth, bool arrayed, bool ms, unsigned sampled, ImageFormat format)
385 type->getImmediateOperand(3) == (arrayed ? 1u : 0u) &&
397 type->addImmediateOperand(arrayed ? 1 : 0);
421 if (arrayed) {
442 if (arrayed)
    [all...]
SpvBuilder.h 109 Id makeImageType(Id sampledType, Dim, bool depth, bool arrayed, bool ms, unsigned sampled, ImageFormat format);
GlslangToSpv.cpp     [all...]
  /external/mesa3d/src/mesa/drivers/dri/i965/
intel_mipmap_tree.c 171 const bool arrayed = mt->physical_depth0 != 1; local
173 if (arrayed) {
192 * Non-MultiSampler Render Target Restriction). Mip-mapped and arrayed
197 * Non-MultiSampler Render Target Restriction). Mip-mapped and arrayed
201 if (brw->gen < 8 && (mip_mapped || arrayed))
    [all...]
  /external/deqp/modules/glshared/
glsDrawTest.cpp 2845 const bool arrayed = methodInfo.first; local
    [all...]
  /external/vulkan-validation-layers/layers/
core_validation.cpp 2708 auto arrayed = type.word(5); local
    [all...]
  /prebuilts/ndk/r13/sources/third_party/shaderc/third_party/glslang/hlsl/
hlslParseHelper.cpp     [all...]

Completed in 640 milliseconds