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  /prebuilts/ndk/r13/sources/third_party/shaderc/third_party/glslang/glslang/MachineIndependent/
ParseHelper.h 346 int* atomicUintOffsets; // to become an array of the right size to hold an offset per binding point
ParseHelper.cpp 59 atomicUintOffsets(nullptr), anyIndexLimits(false)
131 delete [] atomicUintOffsets;
150 atomicUintOffsets = new int[resources.maxAtomicCounterBindings];
152 atomicUintOffsets[b] = 0;
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