HomeSort by relevance Sort by last modified time
    Searched refs:baseVertexIndex (Results 1 - 8 of 8) sorted by null

  /external/swiftshader/src/D3D8/
Direct3DStateBlock8.hpp 52 void setIndices(Direct3DIndexBuffer8 *indexData, unsigned int baseVertexIndex);
110 unsigned int baseVertexIndex;
Direct3DStateBlock8.cpp 120 device->SetIndices(indexBuffer, baseVertexIndex);
203 device->GetIndices(reinterpret_cast<IDirect3DIndexBuffer8**>(&indexBuffer), &baseVertexIndex);
314 void Direct3DStateBlock8::setIndices(Direct3DIndexBuffer8 *indexData, unsigned int baseVertexIndex)
320 this->baseVertexIndex = baseVertexIndex;
695 device->GetIndices(reinterpret_cast<IDirect3DIndexBuffer8**>(&indexBuffer), &baseVertexIndex);
Direct3DDevice8.hpp 101 long __stdcall GetIndices(IDirect3DIndexBuffer8 **indexData, unsigned int *baseVertexIndex) override;
134 long __stdcall SetIndices(IDirect3DIndexBuffer8 *indexData, unsigned int baseVertexIndex) override;
228 unsigned int baseVertexIndex;
Direct3DDevice8.cpp 92 baseVertexIndex = 0;
898 if(!bindData(indexData, baseVertexIndex) || !primitiveCount)
936 bindData(indexData, baseVertexIndex);
1363 long Direct3DDevice8::GetIndices(IDirect3DIndexBuffer8 **indexData, unsigned int *baseVertexIndex)
1367 if(!indexData || !baseVertexIndex)
1379 *baseVertexIndex = this->baseVertexIndex;
    [all...]
  /external/swiftshader/src/D3D9/
Direct3DDevice9Ex.cpp 229 long Direct3DDevice9Ex::DrawIndexedPrimitive(D3DPRIMITIVETYPE type, int baseVertexIndex, unsigned int minIndex, unsigned int numVertices, unsigned int startIndex, unsigned int primitiveCount)
231 TRACE("D3DPRIMITIVETYPE type = %d, int baseVertexIndex = %d, unsigned int minIndex = %d, unsigned int numVertices = %d, unsigned int startIndex = %d, unsigned int primitiveCount = %d", type, baseVertexIndex, minIndex, numVertices, startIndex, primitiveCount);
233 return Direct3DDevice9::DrawIndexedPrimitive(type, baseVertexIndex, minIndex, numVertices, startIndex, primitiveCount);
    [all...]
Direct3DDevice9Ex.hpp 139 long __stdcall DrawIndexedPrimitive(D3DPRIMITIVETYPE type, int baseVertexIndex, unsigned int minIndex, unsigned int numVertices, unsigned int startIndex, unsigned int primitiveCount) override;
Direct3DDevice9.hpp 84 long __stdcall DrawIndexedPrimitive(D3DPRIMITIVETYPE type, int baseVertexIndex, unsigned int minIndex, unsigned int numVertices, unsigned int startIndex, unsigned int primitiveCount) override;
Direct3DDevice9.cpp 996 long Direct3DDevice9::DrawIndexedPrimitive(D3DPRIMITIVETYPE type, int baseVertexIndex, unsigned int minIndex, unsigned int numVertices, unsigned int startIndex, unsigned int primitiveCount)
1000 TRACE("D3DPRIMITIVETYPE type = %d, int baseVertexIndex = %d, unsigned int minIndex = %d, unsigned int numVertices = %d, unsigned int startIndex = %d, unsigned int primitiveCount = %d", type, baseVertexIndex, minIndex, numVertices, startIndex, primitiveCount);
1051 bindVertexStreams(baseVertexIndex, true, instance);
1057 bindVertexStreams(baseVertexIndex, false, 0);
    [all...]

Completed in 1126 milliseconds