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    Searched refs:behaviourFlags (Results 1 - 7 of 7) sorted by null

  /external/python/cpython2/Modules/
bsddb.h 117 struct behaviourFlags {
142 struct behaviourFlags moduleFlags;
161 struct behaviourFlags moduleFlags;
  /external/swiftshader/src/D3D9/
Direct3DDevice9.hpp 55 Direct3DDevice9(const HINSTANCE instance, Direct3D9 *d3d9, unsigned int adapter, D3DDEVTYPE deviceType, HWND focusWindow, unsigned long behaviourFlags, D3DPRESENT_PARAMETERS *presentParameters);
211 const unsigned long behaviourFlags;
322 if(device->behaviourFlags & D3DCREATE_MULTITHREADED)
330 if(device->behaviourFlags & D3DCREATE_MULTITHREADED)
Direct3DDevice9Ex.hpp 50 Direct3DDevice9Ex(const HINSTANCE instance, Direct3D9Ex *d3d9ex, unsigned int adapter, D3DDEVTYPE deviceType, HWND focusWindow, unsigned long behaviourFlags, D3DPRESENT_PARAMETERS *presentParameters);
Direct3DDevice9Ex.cpp 53 Direct3DDevice9Ex::Direct3DDevice9Ex(const HINSTANCE instance, Direct3D9Ex *d3d9ex, unsigned int adapter, D3DDEVTYPE deviceType, HWND focusWindow, unsigned long behaviourFlags, D3DPRESENT_PARAMETERS *presentParameters) : Direct3DDevice9(instance, d3d9ex, adapter, deviceType, focusWindow, behaviourFlags, presentParameters), d3d9ex(d3d9ex)
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Direct3DDevice9.cpp 54 Direct3DDevice9::Direct3DDevice9(const HINSTANCE instance, Direct3D9 *d3d9, unsigned int adapter, D3DDEVTYPE deviceType, HWND focusWindow, unsigned long behaviourFlags, D3DPRESENT_PARAMETERS *presentParameters) : instance(instance), adapter(adapter), d3d9(d3d9), deviceType(deviceType), focusWindow(focusWindow), behaviourFlags(behaviourFlags)
177 if(!(behaviourFlags & D3DCREATE_FPU_PRESERVE))
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  /external/swiftshader/src/D3D8/
Direct3DDevice8.hpp 49 Direct3DDevice8(const HINSTANCE instance, Direct3D8 *d3d8, unsigned int adapter, D3DDEVTYPE deviceType, HWND focusWindow, unsigned long behaviourFlags, D3DPRESENT_PARAMETERS *presentParameters);
178 const unsigned long behaviourFlags;
Direct3DDevice8.cpp 50 Direct3DDevice8::Direct3DDevice8(const HINSTANCE instance, Direct3D8 *d3d8, unsigned int adapter, D3DDEVTYPE deviceType, HWND focusWindow, unsigned long behaviourFlags, D3DPRESENT_PARAMETERS *presentParameters) : instance(instance), d3d8(d3d8), adapter(adapter), deviceType(deviceType), focusWindow(focusWindow), behaviourFlags(behaviourFlags), presentParameters(*presentParameters)
155 if(!(behaviourFlags & D3DCREATE_FPU_PRESERVE))
1254 parameters->BehaviorFlags = behaviourFlags;
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